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IDProjectCategoryView StatusDate SubmittedLast Update
0000862VTK(No Category)public2004-05-20 09:332004-06-05 11:31
Reportervtkbug 
Assigned ToMathieu Malaterre 
PriorityhighSeveritymajorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000862: Picking when using both 2D and 3D actors reverses all faces/render order.
DescriptionUsing either Annotation/Tcl/labeledMesh.tcl or Annotation/Python/labeledMesh.py, rotate the sphere, then pick using the 'p'-key, anywhere. This will reverse all faces of the sphere.

In a more elaborate example with several 3D-actors, all actors will be rendered in reverse direction, making far away actors overlap close ones.

This has been tested on Debian SID/Unstable with packages vtk-examples, vtk-tcl, python-vtk and libvtk4, all having version 4.2.6-1.
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(0001085)
Mathieu Malaterre (developer)
2004-05-20 13:27

Are you able to reproduce it with Mesa ? (export LD_PRELOAD=/opt/Mesa/libGL.so). If so please provide a screenshot as I cannot reproduce on my side (fedora core 1, VTK CVS).
(0001179)
Mathieu Malaterre (developer)
2004-06-05 11:31

Marking the bug close since no answer

 Issue History
Date Modified Username Field Change
2011-06-16 13:11 Zack Galbreath Category => (No Category)


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