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IDProjectCategoryView StatusDate SubmittedLast Update
0000934VTK(No Category)public2004-06-16 03:312016-08-12 09:54
Reporterwchiang 
Assigned ToBrian Wylie 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionmoved 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000934: vtkCubeAxesActor2D: Axes are not displayed correctly when zoomed in
DescriptionThe bug is better described with two images:
The first image in http://www.simcore.com/Image1.jpg [^] shows a topographical surface with the correct axes created by using vtkCubeAxesActor2D. The scaling of the vtkCubeAxesActor2D object is off.

The second image in http://www.simcore.com/Image2.jpg [^] shows two incorrected displayed axes when zoomed into the center of the bounding box of the topographical surface.

After some research, I found that the call to
viewport->WorldToDisplay();
in vtkCubeAxesActor2D::TransformBounds(...)
does not yield the correct values.

At a closer look, I found that the call to
viewport->WorldToView();
in the function vtkViewport::WorldToDisplay does not yield correct viewPoint coordinates when the world points are far off the viewport and eventually the viewpoint coordinates incorrectly change sign (probably integer overflow?).

The program what creates the images are running on XP. Compiled with Visual C++ 6.0 and coupled with Qt.


Eric Chiang
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  Notes
(0002013)
Ken Martin (developer)
2005-02-01 11:35

Assigned to Brian since he seems to be looking into this class.
(0036736)
Kitware Robot (administrator)
2016-08-12 09:54

Resolving issue as `moved`.

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 Issue History
Date Modified Username Field Change
2011-06-16 13:11 Zack Galbreath Category => (No Category)
2016-08-12 09:54 Kitware Robot Note Added: 0036736
2016-08-12 09:54 Kitware Robot Status expired => closed
2016-08-12 09:54 Kitware Robot Resolution open => moved


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