Hi everyone. <div><br></div><div>I am modifying some vtk classes to include special rendering tools that also connect to head tracking tools. </div><div><br></div><div>These tools are designed for win32 platforms - so when I include them in the class I want I get a compile error like the one below. </div>
<div><br></div><div>Apparently, it is not finding windows.h declared before my modification. When I reviewed the VTK upgrade documentation I noticed that windows.h is only used in some specific places. BUT it was used everywhere before - with its known problems. </div>
<div><br></div><div>However, for my purposes it would be great to get windows.h back everywhere, any suggestions of where I can look into doing this? </div><div><br></div><div>Thank you, </div><div><br></div><div>Sergio</div>
<div><br></div><div><div>1>------ Build started: Project: vtkRendering, Configuration: Debug Win32 ------</div><div>1>Compiling...</div><div>1>vtkWin32RenderWindowInteractor.cxx</div><div>1>vtkWin32OpenGLRenderWindow.cxx</div>
<div>1>vtkGraphicsFactory.cxx</div><div>1>C:/epx/Common/System/DisplayStatus.h(79) : error C2146: syntax error : missing ';' before identifier 'monitorHandle'</div><div>1>C:/epx/Common/System/DisplayStatus.h(79) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int</div>
<div>1>C:/epx/Common/System/DisplayStatus.h(79) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int</div><div>1>Build log was saved at "file://c:\engine\VTK-bin\Rendering\vtkRendering.dir\Debug\BuildLog.htm"</div>
<div>1>vtkRendering - 3 error(s), 0 warning(s)</div><div>========== Build: 0 succeeded, 1 failed, 26 up-to-date, 0 skipped ==========</div></div>