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<DIV><FONT face=Arial size=2>Sorry, I have not implemented stereo with
vtk.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>But as far as rotating goes, you can use the
vtkCamera->Azimuth(angle) method.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Regards, David</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=Steffen.Oeltze@Student.Uni-Magdeburg.DE
href="mailto:Steffen.Oeltze@Student.Uni-Magdeburg.DE">Steffen Oeltze</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A
title=david.netherway@adelaide.edu.au
href="mailto:david.netherway@adelaide.edu.au">David Netherway</A> ; <A
title=vtkusers@public.kitware.com
href="mailto:vtkusers@public.kitware.com">VTK users</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, 02 September, 2002 5:15
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [vtkusers] stereo
rendering</DIV>
<DIV><BR></DIV>Thank you very much. Do you happen to have any source code on
that ?<BR><BR>Steffen<BR><BR>David Netherway wrote:<BR>
<BLOCKQUOTE cite=mid:018001c25252$e48061d0$0d8156c0@acfu.wch.sa.gov.au
type="cite"><PRE wrap="">Just rotate the camera 6 degrees (or similar) about the focal point using<BR>the viewup direction as the axis. That is, use +/-3 degrees for the right<BR>and leftt eye views.<BR><BR><BR>----- Original Message -----<BR>From: "Steffen Oeltze" <A class=moz-txt-link-rfc2396E href="mailto:Steffen.Oeltze@Student.Uni-Magdeburg.DE>"><Steffen.Oeltze@Student.Uni-Magdeburg.DE></A><BR>To: "VTK users" <A class=moz-txt-link-rfc2396E href="mailto:vtkusers@public.kitware.com>"><vtkusers@public.kitware.com></A><BR>Sent: Monday, 02 September, 2002 4:31 PM<BR>Subject: [vtkusers] stereo rendering<BR><BR><BR></PRE>
<BLOCKQUOTE type="cite"><PRE wrap="">Dear VTK-experts,<BR><BR>I'm programming a volume rendering application that does stereo<BR>rendering on a Dresden3D-<BR>display. I'm using a VolumePro500 board to speed up the rendering<BR>process. Unfortunately,<BR>this board only supports parallel projection. However, my stereo pairs<BR>are calculated using<BR>perspective projection.<BR>I know that VTK has already implemented a support for this display and<BR>it works fine for<BR>both types of projection but when I started to think about the<BR>mathematics behind this<BR>process I got confused. How are the stereo pairs computed in parallel mode<BR></PRE></BLOCKQUOTE><PRE wrap=""><!---->?<BR></PRE>
<BLOCKQUOTE type="cite"><PRE wrap="">I'd be grateful for any thoughts on that,<BR>Steffen Oeltze<BR><BR><BR>_______________________________________________<BR>This is the private VTK discussion list.<BR>Please keep messages on-topic. Check the FAQ at:<BR></PRE></BLOCKQUOTE><PRE wrap=""><!----><A class=moz-txt-link-rfc2396E href="http://public.kitware.com/cgi-bin/vtkfaq"><http://public.kitware.com/cgi-bin/vtkfaq></A><BR></PRE>
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