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<P>Hi VTK experts</P>
<P>I have been trying to use vtkDecimate with little success, this routine seems
to do well in reducing the number of faces in the mesh, but then it does not
seal the holes that are generated during the decimation process</P>
<P>This is the code that I'am using</P>
<P> vtkDecimatePro *decimate =
vtkDecimatePro::New();<BR>
decimate->SetInput(data);<BR>
decimate->SetTargetReduction(0.7);</P>
<P>When a 90% reduction disfigured the original mesh, I thought that I might set
it right by doing the process incrementally but that din't do any good
either.</P>
<P>I learnt that vtkDecimatePro will produce the target reduction specified
unlike vtkDecimate where in one needs to specify a bunch of constraints, since
I'am not all that familiar with decimation lingo I decided to stick with
vtkDecimatePro, but it kills my original mesh.</P>
<P>Any thoughts and pointers to useful information will be greatly
appreciated,<BR>Murali.</P></BODY></HTML>