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<DIV><FONT face=Arial size=2>Hi all,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> I`m looking for a
multi-resolution tetrahedral mesh class, which uses vertex-split and
edge-collapse operations for obtaining different resolutions. I plan to
use it together with vtk, maybe subclass
vtkUnstructuredGrid.</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2>Does anyone know of such a class in vtk or
would like to share his implementation of such a class? Otherwise does
anyone know of a library outside of vtk, which does the same?</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Thanks,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Toon.</FONT></DIV></BODY></HTML>