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<DIV><FONT face=Arial size=2>I have compiled and run the SampleMFC project in
VC++6.0 (SP5) using both static and shared MFC libraries. I have not modified
the source files in any way from how they were distributed. Every time
a render window is opened and re-closed in this
application, around 3MB of memory is allocated and never
de-allocated. As I continued to open and close windows, the memory
continued to build up to 1.75GB at which point the program crashed.
I am working on 2 other programs which use similar rendering
constructs (one compiled in .NET) which exhibit the same behavior. Typically the
rendering window is only opened perhaps a dozen times so this is not critical,
but from a robustness and performance standpoint it is certainly
worrisome. If any other users have experienced this same
phenomenon, can avoid it or have any insight, please let me know. The sample
code I used is in VTK/Examples/GUI/Win32/SampleMFC/ </FONT></DIV>
<DIV><FONT face=Arial size=2>Thanks</FONT></DIV></BODY></HTML>