<br><span class="gmail_quote"><br><br></span>
<div>I have problem to&nbsp; set objectsource to&nbsp;solid&nbsp; in vtk </div>
<div>&nbsp;</div>
<div>Exam that I do:</div>
<div>&nbsp;</div>
<div>vtkCylinderSource cylinder = new vtkCylinderSource();<br>&nbsp;&nbsp; cylinder.SetResolution(50);<br>&nbsp;&nbsp; cylinder.CappingOff();</div>
<div>&nbsp;</div>
<div>&nbsp;&nbsp; vtkPolyDataMapper cylinderMapper = new vtkPolyDataMapper();<br>&nbsp;&nbsp;&nbsp; cylinderMapper.SetInput(cylinder.GetOutput());</div>
<div>&nbsp;</div>
<div>&nbsp; vtkActor cylinderActor = new vtkActor();<br>&nbsp;&nbsp;&nbsp; cylinderActor.SetMapper(cylinderMapper);<br>&nbsp;&nbsp;&nbsp; cylinderActor.GetProperty().SetColor(VtkColors.TOMATO);</div>
<div>&nbsp;</div>
<div>result&nbsp;&nbsp;&nbsp;&nbsp; Cylinder&nbsp; ----&gt;It 's &nbsp;hollow</div>
<div>&nbsp;</div>
<div>I&nbsp;do not want&nbsp;&nbsp;hollow</div>
<div>&nbsp;</div>
<div>I want cylinder that it's dense as solid&nbsp; , How do I&nbsp; write ?</div>
<div>&nbsp;</div>
<div>thank you very much</div>
<div>&nbsp;</div>
<div>please&nbsp; answer to <a onclick="return top.js.OpenExtLink(window,event,this)" href="mailto:sc431137@gmail.com" target="_blank">sc431137@gmail.com</a></div>