<div>Hi, basically i'm trying to unwrap a 3d textured human head (an obj plus a texture map). The idea (which can be done in 3ds) is to add a uv cylindrical map around the head and then unwrap the cylinder to produce a 'flat' image of the head. I noticed that vtk has TextureMapToCylinder but this is the opposite of what i'm trying to do. Does anybody know a way of doing this?
</div>
<div> </div>
<div>Any help would be appreciated.</div>
<div> </div>
<div> </div>