Hi everyone, <br><br>I have a vtk program where I have two rendering screens, and I do some sort of region growing segmentation stuff. Everytime I run my application, after a little while I see my RAM space usage shoot-up. I do the usual vtkSomeClass->Delete( ) for every instance I create. I have a feeling I am not deleting the instances in the right places. When should the delete function be called? Or any guesses as to why I may be running low on memory?
<br><br>Any help will be appreciated, <br><br>Thanks<br><br>-- <br>Rashed