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Pankaj:<br>
<br>
There is no transformation matrix associated with 2D actors and hence
you cannot transform it (like rotate).. if you<br>
need to transform your objects use vtkActor. Tell us what object you
need to rotate in your app and we might be<br>
able to offer suggestions. (again, read the vtk doc for vtkAcor2D you
will see this in the description).<br>
<br>
== krs<br>
<br>
<br>
Pankaj Daga wrote:
<blockquote
cite="mid9779cb90610020136p38f1db9cqb85a722cc065ff4a@mail.gmail.com"
type="cite">
<pre>Hi there,
@Tony: I am a bit confused as to how a vtkCubeAxesActor2D fits into this??? Could you elaborate a bit
Posting my original message again, as the old one is in September thread.
I have a vtkActor2D object that I wish to rotate. Is there a simple way to
rotate it about its center?
I know all vtkProp3D based objects have built in rotation functions. How can
I implement something similar in a vtkActor2D?
Basically, I have a 2D image that I wish to rotate on the screen.
Thanks,
Pankaj</pre>
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</blockquote>
<br>
<pre class="moz-signature" cols="72">--
K.R.Subramanian Phone: (704) 687-8579
Department of Computer Science FAX: (704) 687-3516
UNC Charlotte, Woodward 435E Email: <a class="moz-txt-link-abbreviated" href="mailto:krs@uncc.edu">krs@uncc.edu</a>
Charlotte, NC 28223-0001 Web: <a class="moz-txt-link-freetext" href="http://www.cs.uncc.edu/~krs">http://www.cs.uncc.edu/~krs</a>
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