Hi everyone,<br><br>So, I have finally been able to reproduct the exact problem.<br><br>I have created a test application that reproduces the problem exactly. <br><br>So, the framework is as follows:<br><br>- I have one 2d actor.
<br>- I have one 3d actor.<br>- I have 2 renderers that are layered (the 3d prop is over the 2d prop...layer 1, layer 0).<br><br>Initially, the props are displayed correctly but as soon as you resize the window or basically whenever the subsequent render(s) are called the 2d renderer never gets rendered!!!!
<br><br>I have created a small C++ test app that demonstrates that. The App itself is less than 60 lines long and really is very trivial and will not take someone more than 5 minutes to view and understand it. I was wondering if someone would be willing to look at it and see if what I have missed...maybe it is a call that is necessary and I have missed.
<br><br>If you compile and run the App and just resize the window, you will see one of the renderers disappear. Please email or message here and I will send you the app.<br><br>I would really grateful for any help you can give me with this.
<br> <br>Cheers,<br><br>Anja