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<TITLE>[vtkusers] Re: Adding fps-info to renderer</TITLE>
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<P>Hi,</P>
<P>Is there a function to triangulate a set of points that have been
additionally inserted into a triangle? What i mean is that i have a triangle,
e.g. v1(0,0,0) v2(10,0,0) v3(0,8,0) and three inserted points i1(2,3,0)
i2(4,2,0) i3(2,0,0), where i1 and i2 lie inside the triangle and i3 lies on the
boundary edge (between v1 and v2).</P>
<P>Thanks in advance, Theo.</P>
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