<div>I have a relatively complex scene which consists of a several large complex objects and a vehicle moving over it. </div>
<div>Currently I have a data class that constructs the objects and creates assemblies.</div>
<div>Then I have a viewer class that links adds the assemblies to the renderer.</div>
<div>Finally a display class (data and view are members of this class) that moves the vehicle over the scene and renders it.</div>
<div> </div>
<div>Is it possible to thread it so that the user can interact with the scene while the vehicle is moving? My problem seems to be that I can't start the render window interactor until the vehicle has completed all its movements. There is also the (VTK) constraint in that Render() can only be called from the main thread (the one that created the vtkRenderWindow).
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<div>Has anyone a simple example?</div>
<div><br>-- <br>___________________________________________<br>Andrew J. P. Maclean<br>Centre for Autonomous Systems<br>The Rose Street Building J04<br>The University of Sydney 2006 NSW<br>AUSTRALIA<br>Ph: +61 2 9351 3283
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