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<P><FONT SIZE=2>Is there anyway to use a depth map (or the like) to filter a VTKrenderer to make portions of it transparent? I want to create a pattern that filters out portions of my renderer before i add it to the renderwindow. The object is to be able to see portions of 2 renderers in my window<BR>
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thanks for any help<BR>
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Rob<BR>
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