Hi every body,<br>I want to do some Render-To-Texture within my VTK applications. I know that Render-To-Texture can be done using the <br>frame buffer object but the problem is there is no VTK class that can manipulate the FBO.
<br>I think there is another way to do it, which is to embed OpenGl code directly into the VTK code but I never did it before.<br>Is there someone who has experience about the problem?<br>Thank you verymuch.<br>