Hello all,<br><br>Is there an easy way to update an actor in a scene? I have several actors and I want the user to be able to manipulate one of them using some kind of text input, and I'd like the actor to update on the screen as the user is typing. I've tried doing something like this and a couple of variations, but I haven't managed to find a call that does what I'm looking for:<br>
<br>//set up all of the renderer stuff - creation of these objects and the data behind the actor occurs before this<br>pActor->SetPosition(0.0, 0.0, 0.0);<br>pRenderer->AddActor(pActor);<br>pRenderer->Render();<br>
<br>// Let the user type something and store the input in double Input, for example<br>pActor->SetPosition(Input, 0.0, 0.0);// same object we used above<br>pRenderer->Render();<br><br><br>Any help or ideas are appreciated.<br>
<br>Thanks,<br><br>Kerry<br>