Looks like you changed from CMake 2.6.3 to 2.6.4 after the May 18th submission...<br><br>We are investigating... Is the file also listed as modified in the "Update.xml" file in the build tree's Testing/200905xx-xxxx directory?<br>
<br>Could you forward both of those files to me off list?<br><br>Thanks,<br>David<br><br><br><div class="gmail_quote">On Fri, May 29, 2009 at 12:47 PM, Kevin H. Hobbs <span dir="ltr"><<a href="mailto:hobbsk@ohiou.edu">hobbsk@ohiou.edu</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">I have a local modification to Rendering/vtkOpenGLRenderWindow.cxx on<br>
one of my workstations.<br>
<br>
This machine runs the nightly Dashboard.<br>
<br>
CDash used to report that I had the local modifications.<br>
<br>
As of the 18th it stopped :<br>
<br>
<a href="http://www.cdash.org/CDash/buildSummary.php?buildid=338927" target="_blank">http://www.cdash.org/CDash/buildSummary.php?buildid=338927</a><br>
<br>
<br>
Last night's LastUpdate_20090529-0200.log lists the file as modified.<br>
<br>
M Rendering/vtkOpenGLRenderWindow.cxx<br>
<br>
The same goes for ParaView.<br>
<br>
The change keeps saved images of the scene from being garbled.<br>
<br>
Index: Rendering/vtkOpenGLRenderWindow.cxx<br>
===================================================================<br>
RCS file: /cvsroot/VTK/VTK/Rendering/vtkOpenGLRenderWindow.cxx,v<br>
retrieving revision 1.104<br>
diff -u -8 -p -r1.104 vtkOpenGLRenderWindow.cxx<br>
--- Rendering/vtkOpenGLRenderWindow.cxx 4 Dec 2008 19:05:20 -0000 1.104<br>
+++ Rendering/vtkOpenGLRenderWindow.cxx 29 May 2009 16:31:50 -0000<br>
@@ -502,17 +502,17 @@ int vtkOpenGLRenderWindow::GetPixelData(<br>
}<br>
else<br>
{<br>
glReadBuffer(static_cast<GLenum>(this->GetBackLeftBuffer()));<br>
}<br>
<br>
glDisable( GL_SCISSOR_TEST );<br>
<br>
-#if defined(sparc) && !defined(GL_VERSION_1_2)<br>
+//#if defined(sparc) && !defined(GL_VERSION_1_2)<br>
// We need to read the image data one row at a time and convert it<br>
// from RGBA to RGB to get around a bug in Sun OpenGL 1.1<br>
long xloop, yloop;<br>
unsigned char *buffer;<br>
unsigned char *p_data = NULL;<br>
<br>
buffer = new unsigned char [4*(x_hi - x_low + 1)];<br>
p_data = data;<br>
@@ -525,30 +525,30 @@ int vtkOpenGLRenderWindow::GetPixelData(<br>
{<br>
*p_data = buffer[xloop*4]; p_data++;<br>
*p_data = buffer[xloop*4+1]; p_data++;<br>
*p_data = buffer[xloop*4+2]; p_data++;<br>
}<br>
}<br>
<br>
delete [] buffer;<br>
-#else<br>
+/*#else<br>
// If the Sun bug is ever fixed, then we could use the following<br>
// technique which provides a vast speed improvement on the SGI<br>
<br>
// Turn of texturing in case it is on - some drivers have a problem<br>
// getting / setting pixels with texturing enabled.<br>
glDisable( GL_TEXTURE_2D );<br>
<br>
// Calling pack alignment ensures that we can grab the any size window<br>
glPixelStorei( GL_PACK_ALIGNMENT, 1 );<br>
glReadPixels(x_low, y_low, x_hi-x_low+1, y_hi-y_low+1, GL_RGB,<br>
GL_UNSIGNED_BYTE, data);<br>
#endif<br>
-<br>
+*/<br>
if (glGetError() != GL_NO_ERROR)<br>
{<br>
return VTK_ERROR;<br>
}<br>
else<br>
{<br>
return VTK_OK;<br>
}<br>
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<br></blockquote></div><br>