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<p>I don't understand this function:<br></p><p></p>
<blockquote style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;" class="gmail_quote"><p>void vtkGraph::AddEdgePoint (vtkIdType e, double x[3]) <br></p><p>Adds a point to the end of the list of edge points for a certain edge..</p>
</blockquote><p></p><p>is an edge allowed to have more than 2 points?</p><p></p><p>Same with this:<br></p><blockquote style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;" class="gmail_quote">
<p>void vtkGraph::SetEdgePoint (vtkIdType e, vtkIdType i, double x[3] ) <br>Set an x,y,z location of a point along an edge. This assumes there is already a point at location i, and simply overwrites it. </p>
</blockquote><p></p><p>Is i only allowed to take values 0 and 1?</p><p></p><p>Aren't edges usually specified by two node/vertex indices rather than actual 3d coordinates? I don't see functions to specify the vertices of the graph directly, and then specify the edges ON those vertices. Is this possible / is there an example of this?</p>
<p>Also, is there a min cut / max flow function?<br></p></div><br clear="all">Thanks,<br><br>David<br>