Dear Vtk and vtkedge users,<br><div><br></div><div>I'm using vtkKWEVolumeMapper to volume render a three dimensional blood vessel.</div><div>If I use as rendering mode RayCastAndTexture I don't have any problem, but If I use </div>
<div>the GPURenderMode I obtain strange resuts:</div><div><br></div><div>1) When I draw the volumetrical object with a vtkcamera outside of the object self </div><div> the rendering works fine, but as soon as the camera enters in the volume I can't see </div>
<div> anything. The opacity function is properly set. This problem doesn't come if I use </div><div> RayCastAndTexture drawing method. If needed I can post screenshots of what is </div><div> happening.</div>
<div><br></div><div>2) If I want to draw two volumetrical view in two different viewports only one is drawn</div><div> using GPURenderMode. If I use RayCastAndTexture drawing method both are drawn.</div><div><br></div>
<div>Thanks for your help</div><div>-Loris</div><div><br></div><div><br></div>