<div>On Fri, Feb 5, 2010 at 11:36 PM, Bill Lorensen <span dir="ltr"><<a href="mailto:bill.lorensen@gmail.com">bill.lorensen@gmail.com</a>></span> wrote:</div><div><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
I looked at the source of QuadricLODActor. It controls the number of<br>
divisions. Even if you override the divisions in the LOD filter, it<br>
changes them to what it thinks they should be. It Apparently this is<br>
not a bug. It is a design decision. There is an algorithm in the code<br>
to pick the number of divisions based on the desried frame rate.<br>
<br>
On Fri, Feb 5, 2010 at 12:47 PM, Arnaud GELAS<br>
<div><div></div><div class="h5"><<a href="mailto:arnaud_gelas@hms.harvard.edu">arnaud_gelas@hms.harvard.edu</a>> wrote:<br>
> Bill,<br>
><br>
> I have just tried, but I can not see any difference...<br>
><br>
> Arnaud<br>
><br>
> On 02/05/2010 08:32 AM, Bill Lorensen wrote:<br>
>><br>
>> Arnaud,<br>
>><br>
>> There is AutoAdjustNumberOfDivisions which defualt to On. Try to apply<br>
>> AutoAdjustNumberOfDivisionsOff()<br>
>><br>
>> Bill<br>
>><br>
>> On Thu, Feb 4, 2010 at 4:55 PM, Arnaud GELAS<br>
>> <<a href="mailto:arnaud_gelas@hms.harvard.edu">arnaud_gelas@hms.harvard.edu</a>> wrote:<br>
>><br>
>>><br>
>>> Hi guys,<br>
>>><br>
>>> It seems that the number of divisions used by the clustering method is<br>
>>> set<br>
>>> to a default value, and can not be modified.<br>
>>> Is it a normal behaviour?<br>
>>><br>
>>> I attach one example, that I was going to submit on the wiki, where you<br>
>>> can<br>
>>> (theoretically) change the number of divisions for the clustering method,<br>
>>> but I can't see any difference...<br>
>>><br>
>>> Arnaud<br>
</div><div class="h5"><br></div></div></blockquote><div><br></div><div>I tried to set the framerate extremely high, but still the sphere still appears smooth:</div><div><a href="http://www.vtk.org/Wiki/VTK/Examples/Visualization/QuadricLODActor">http://www.vtk.org/Wiki/VTK/Examples/Visualization/QuadricLODActor</a><div>
<br></div><div>Arnaud, even before we try to change the number of divisions - can you see a difference (smooth sphere vs not smooth sphere) when you vary the frame rate from say 15 to 1e20 ?</div><div><br clear="all">Thanks,<br>
<br></div></div><div>David</div></div></div>