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<font size="-1"><font face="Helvetica, Arial, sans-serif">I have also
used different types of light - no change.</font></font><br>
<br>
Am 13.04.2010 13:33, schrieb Jothybasu K Selvaraj:
<blockquote
cite="mid:v2m1dd3c8b21004130433r3de700cbq2c7e548c6b592f71@mail.gmail.com"
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<div dir="ltr">I think it has some default position/source point<br>
<br>
Have you tried that? or try someother light type of light.<br>
<br>
Jothy<br>
<br>
<div class="gmail_quote">On Tue, Apr 13, 2010 at 12:10 PM, Sebastian
Gatzka <span dir="ltr"><<a moz-do-not-send="true"
href="mailto:sebastian.gatzka@stud.tu-darmstadt.de">sebastian.gatzka@stud.tu-darmstadt.de</a>></span>
wrote:<br>
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<font size="-1"><font face="Helvetica, Arial, sans-serif">Thank you.<br>
<br>
With this setting I will have to specify from where the light ist
coming.<br>
This results in shadows a smiliar result as before.<br>
<br>
I just want to have a clean redering of the scene, no lights or shadows
at all.<br>
Is there a swicht?<br>
</font></font><br>
Am 13.04.2010 12:41, schrieb Jothybasu K Selvaraj:
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<blockquote type="cite"><br>
Light=vtk.vtkLight()<br>
Light.SetLightTypeToSceneLight()<br>
Renderer.AddLight(Light)</blockquote>
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