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    Hi Roger,<br>
    I applied your patch to vtk5.6.0, and this fully solve the shadow
    problem, great!<br>
    Still I 've got this problem with accuentuated characters (which of
    course was your patch was aiming to solve). If I understand well
    your reponse, this is already solved in the dev branch, am I
    correct?<br>
    Pof<br>
    <br>
    Le 06/09/2010 08:52, Roger Bramon Feixas a &eacute;crit&nbsp;:
    <blockquote
      cite="mid:AANLkTim5jXms0PTxuq3j55YxVjMUt_Euq50dpabHX3Nn@mail.gmail.com"
      type="cite">Hi Pof,
      <div><br>
      </div>
      <div>Since&nbsp;VTK 5.2.0, vtkTextActor is rendered using glyphs
        instead of OpenGL. I also had that problem but it was solved in
        that commit <a moz-do-not-send="true"
href="http://vtk.org/gitweb?p=VTK.git;a=commit;h=331a44656276882766248c1f8e338434b40226ef">http://vtk.org/gitweb?p=VTK.git;a=commit;h=331a44656276882766248c1f8e338434b40226ef</a>
        when UTF8 text rendering was enabled. It's after VTK 5.6 was
        released.</div>
      <div><br>
      </div>
      <div>On the other hand, I suppose you still have problems
        rendering text with shadow, as you reported in that issue: <a
          moz-do-not-send="true"
          href="http://vtk.org/Bug/view.php?id=9618">http://vtk.org/Bug/view.php?id=9618</a>.
        I tried to solve it and I attached a patch in that issue waiting
        for feedback. It would be wonder if you could test it and let me
        know if it works well.</div>
      <div><br>
      </div>
      <div>Thanks,</div>
      <div><br>
      </div>
      <div>Roger</div>
      <div><br>
        <br>
        <div class="gmail_quote">On Fri, Sep 3, 2010 at 2:12 PM, Pof <span
            dir="ltr">&lt;<a moz-do-not-send="true"
              href="mailto:jd379252@gmail.com">jd379252@gmail.com</a>&gt;</span>
          wrote:<br>
          <blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt
            0.8ex; border-left: 1px solid rgb(204, 204, 204);
            padding-left: 1ex;">Hi all,<br>
            <br>
            I am having trouble displaying accentuated characters in
            vtkTextActor with vtk5.6.0 under MS-VC++2005.<br>
            Here below is an exemple that reproduces the problem, by
            printing the same string than contains accents "&eacute;,&egrave;,&agrave;".<br>
            When I run this small prog, as a result I obtain that
            accentuated characters (&eacute;,&egrave;...) are :<br>
            - correctly displayed when used in a vtkScalarBarActor
            title,<br>
            - not displayed when incorporated in vtkTextActor.<br>
            <br>
            Any idea where does this come from and how to solve it?<br>
            <br>
            As an additional comment, this used to work correctly under
            vtk5.0.x, it is only broken from vtk5.2.x up to vtk5.6.0.<br>
            <br>
            Thanks<br>
            JD<br>
            <br>
            <br>
            //////////////////////////////////////////////////////<br>
            ////////////////// vtkTextActor bug //////////////////<br>
            //////////////////////////////////////////////////////<br>
            #include "vtkActor.h"<br>
            #include "vtkRenderer.h"<br>
            #include "vtkRenderWindow.h"<br>
            #include "vtkRenderWindowInteractor.h"<br>
            #include "vtkCamera.h"<br>
            #include "vtkTextProperty.h"<br>
            #include "vtkTextActor.h"<br>
            #include "vtkActor2D.h"<br>
            #include "vtkLookupTable.h"<br>
            #include "vtkScalarBarActor.h"<br>
            <br>
            int main()<br>
            {<br>
            &nbsp;&nbsp;&nbsp; // Tested string<br>
            &nbsp;&nbsp;&nbsp; char text[] = "Test: &eacute;, &egrave;, &agrave;";<br>
            <br>
            &nbsp;&nbsp;&nbsp; // Create an example text actor<br>
            &nbsp;&nbsp;&nbsp; vtkTextActor *textActor = vtkTextActor::New();<br>
            &nbsp;&nbsp;&nbsp; textActor-&gt;SetInput(text);<br>
            &nbsp;&nbsp;&nbsp;
textActor-&gt;GetPositionCoordinate()-&gt;SetCoordinateSystemToNormalizedViewport();<br>
            &nbsp;&nbsp;&nbsp; textActor-&gt;SetPosition(0.50,0.50);<br>
            &nbsp;&nbsp;&nbsp; textActor-&gt;GetTextProperty()-&gt;SetFontSize(30);<br>
            &nbsp;&nbsp;&nbsp;
            textActor-&gt;GetTextProperty()-&gt;SetJustificationToCentered();<br>
            &nbsp;&nbsp;&nbsp; textActor-&gt;GetTextProperty()-&gt;SetColor(1, 0, 0);<br>
            <br>
            &nbsp;&nbsp;&nbsp; // Create a Lut<br>
            &nbsp;&nbsp;&nbsp; vtkLookupTable *Lut = vtkLookupTable::New();<br>
            &nbsp;&nbsp;&nbsp; Lut-&gt;SetHueRange (160.0/240.0, 0.0);<br>
            &nbsp;&nbsp;&nbsp; Lut-&gt;SetSaturationRange (1.0, 1.0);<br>
            &nbsp;&nbsp;&nbsp; Lut-&gt;SetValueRange (1.0, 1.0);<br>
            &nbsp;&nbsp;&nbsp; Lut-&gt;SetTableRange (0,100);<br>
            &nbsp;&nbsp;&nbsp; Lut-&gt;Build();<br>
            <br>
            &nbsp;&nbsp;&nbsp; // Create a ScalarBarActor<br>
            &nbsp;&nbsp;&nbsp; vtkScalarBarActor *scalarBar = vtkScalarBarActor::New();<br>
            &nbsp;&nbsp;&nbsp; scalarBar-&gt;SetTitle(text);<br>
            &nbsp;&nbsp;&nbsp; scalarBar-&gt;SetLookupTable(Lut);<br>
            &nbsp;&nbsp;&nbsp; scalarBar-&gt;SetHeight(0.5);<br>
            &nbsp;&nbsp;&nbsp; scalarBar-&gt;SetWidth(0.1);<br>
            &nbsp;&nbsp;&nbsp; scalarBar-&gt;SetPosition(0.10,0.01);<br>
            &nbsp;&nbsp;&nbsp; scalarBar-&gt;SetPosition2(0.80,0.1);<br>
            &nbsp;&nbsp;&nbsp; scalarBar-&gt;SetOrientationToHorizontal();<br>
            <br>
            &nbsp;&nbsp;&nbsp; // Create the graphics structure<br>
            &nbsp;&nbsp;&nbsp; vtkRenderer *ren = vtkRenderer::New();<br>
            &nbsp;&nbsp;&nbsp; vtkRenderWindow *renWin = vtkRenderWindow::New();<br>
            &nbsp;&nbsp;&nbsp; renWin-&gt;AddRenderer(ren);<br>
            &nbsp;&nbsp;&nbsp; renWin-&gt;SetSize(600, 600);<br>
            &nbsp;&nbsp;&nbsp; vtkRenderWindowInteractor *iren =
            vtkRenderWindowInteractor::New();<br>
            &nbsp;&nbsp;&nbsp; iren-&gt;SetRenderWindow(renWin);<br>
            <br>
            &nbsp;&nbsp;&nbsp; // Add the actors to the renderer, set the background
            and size<br>
            &nbsp;&nbsp;&nbsp; ren-&gt;AddActor(textActor);<br>
            &nbsp;&nbsp;&nbsp; ren-&gt;AddActor(scalarBar);<br>
            &nbsp;&nbsp;&nbsp; ren-&gt;SetBackground(0.1, 0.2, 0.4);<br>
            &nbsp;&nbsp;&nbsp; ren-&gt;ResetCamera();<br>
            &nbsp;&nbsp;&nbsp; ren-&gt;GetActiveCamera()-&gt;Zoom(1.0);<br>
            &nbsp;&nbsp;&nbsp; renWin-&gt;Render();<br>
            <br>
            &nbsp;&nbsp;&nbsp; // Starts the event loop<br>
            &nbsp;&nbsp;&nbsp; iren-&gt;Start();<br>
            <br>
            &nbsp;&nbsp;&nbsp; // Do some cleaning<br>
            &nbsp;&nbsp;&nbsp; textActor-&gt;Delete();<br>
            &nbsp;&nbsp;&nbsp; Lut-&gt;Delete();<br>
            &nbsp;&nbsp;&nbsp; scalarBar-&gt;Delete();<br>
            &nbsp;&nbsp;&nbsp; ren-&gt;Delete();<br>
            &nbsp;&nbsp;&nbsp; renWin-&gt;Delete();<br>
            &nbsp;&nbsp;&nbsp; iren-&gt;Delete();<br>
            <br>
            &nbsp;&nbsp;&nbsp; return 0;<br>
            }<br>
            <br>
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