Hi all,<div><br></div><div>Here's another troublesome deployment problem. I've found that the supplied drivers for some Intel chips on Windows don't automatically install the hardware opengl drivers and instead revert to software drivers, greatly slowing down the rendering process. Is there a way in vtk to determine if the rendering pipeline is hardware or software based?</div>
<div><br></div><div>Thanks,</div><div>Mark</div>