Hello, <br><br>I am hoping to create a surface rendering from freehand ultrasound images, but I think i need to create a 3D regular grid first? The images have been masked such that they only contain either black or white pixels. The object I am ultrasounding is quite complicated, has many small sections and branches. In addition, I only have the images and their location in space (given from 3D probe tracking). The images are not evenly spaced, and may be overlapping. Is there a good method to interpolate such images into a regularly spaced volume so that I can render a surface? I have tried Delaunay algorithms but it seems to be confused by the multiple sections of the object. <br>
<br>any advice is welcome, <br>cheers, <br>caitlin<br><br><br><br>