On Fri, Jul 15, 2011 at 2:50 PM, EvilMax <span dir="ltr"><<a href="mailto:maxim.privalov@gmail.com" target="_blank">maxim.privalov@gmail.com</a>></span> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
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A few questions about this.<br>
1. Has vtkImageResliceMapper support exttracting slices and placing them<br>
where they are in original space? I.e. for achieving following goal: get<br>
uniform coordinates for 3D view and reference views, so pointing to any<br>
coordinate on one reference view could be mapped easily to other. I created<br>
this manualy, but maybe it could be done more easily from now?<br></blockquote><div><br>Yes, that is how they work. The data is mapped to the screen through<br>the vtkProp3D transform matrix, and if the matrix is identity, then data<br>
coords == world coords. Even when you are extracting slices. <br></div><div><br> </div><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
2. How stable is development tree comparing to VTK 5.6.1 release? Release<br>
has some annoying bugs or feature lacks, so question is 'to be or not to<br>
be?' applyng to switching project to VTK development tree.<br></blockquote><div><br>That depends on your definition of "stable". If you are asking whether<br>the VTK development tree has more bugs, then no, generally it does not.<br>
VTK testing is done continuously by the dashboards. However, unlike<br>the releases, the development tree does not guarantee a stable API.<br>Developers are free to changed their minds about class interfaces or<br>features in the development tree up until the time that the API is frozen<br>
by a release.<br><br> - David<br>
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