Hi!<div><br></div><div>I have a triangular surface mesh. For each vertex I've computed its 5-ring neighborhood and now I just want to re-mesh this ring in order to keep only the central (current) vertex and the 5th order neighbors, thus getting rid of neighbors of 2nd, 3rd and 4th order...</div>
<div><br></div><div>I think this is somehow a controlled decimation, where instead of specifying the percentage of decimation I need to specify which points of the mesh to keep. Is it possible to implement this approach using any VTK filter?</div>
<div><br></div><div>Miguel</div>