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    Hi Julien, <br>
    <br>
    I managed to do it by creating a camera a setting it to the renderer
    instead of using the renderer's camera.<br>
    <br>
    thank you.<br>
    <br>
    Le 30/09/2011 14:50, Juan Carlos Prieto a &eacute;crit&nbsp;:
    <blockquote cite="mid:4E85BB33.10204@creatis.insa-lyon.fr"
      type="cite">
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      Hi Julien, <br>
      <br>
      Yes the 3D position, so I'm now using the vtkPropPicker, this
      picker will actually give me the world position in the actor where
      the hit occurred. <br>
      I'm trying to solve another problem now. When I change the
      camera's position and view direction, the actor is not rendered
      unless I perform some interaction with the window (e.x. left
      click, zoom etc.), If I perform the pick then the result is empty.
      <br>
      <br>
      The idea is to find a set of intersections given a set of rays, so
      I don't know how to update the view with out the interaction. <br>
      <br>
      Is there a way to do this?<br>
      <br>
      Le 30/09/2011 14:03, Julien Finet a &eacute;crit&nbsp;:
      <blockquote
cite="mid:CAKoWPPHwv3yFOQ1iYxWUNvbgFj46PUetu+iSpv-cOYgP_u1V5A@mail.gmail.com"
        type="cite">Hi Juan,
        <div>if you use a cellpicker, keep in mind that the volume ray
          caster is under the hood a cube with 6 faces (technically,
          with 12triangular faces). So you always pick the bounds of the
          volume.</div>
        <div>Are you sure you are interested in the cell and not the 3D
          position ?</div>
        <div>julien.<br>
          <br>
          <div class="gmail_quote">On Fri, Sep 30, 2011 at 7:38 AM, Juan
            Carlos Prieto <span dir="ltr">&lt;<a moz-do-not-send="true"
                href="mailto:prieto@creatis.insa-lyon.fr">prieto@creatis.insa-lyon.fr</a>&gt;</span>
            wrote:<br>
            <blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt
              0.8ex; border-left: 1px solid rgb(204, 204, 204);
              padding-left: 1ex;">
              <div bgcolor="#ffffff" text="#000000"> Hi Julien, <br>
                <br>
                Thank you very much for the presentation, I kept on
                looking and I saw that using a vtkCellPicker might do
                the job of finding the intersection of a ray against an
                actor in a renderer. <br>
                To do this, I'm moving the camera to look in the
                direction where I want the intersection to happen, but
                it seems that after producing the pick, it always finds
                the same cell in the actor. <br>
                <br>
                Can you give me some suggestion on how should I do this?
                <br>
                <br>
                Thank you very much<br>
                <br>
                Le 29/09/2011 20:22, Julien Finet a &eacute;crit&nbsp;:
                <div>
                  <div class="h5">
                    <blockquote type="cite">Hi Juan,
                      <div><br>
                      </div>
                      <div><br>
                      </div>
                      <div>You can find a GPU ray casting high level
                        presentation in the Kitware Source of October
                        2009:
                        <div><a moz-do-not-send="true"
                            href="http://www.kitware.com/products/archive/kitware_quarterly0708.pdf"
                            target="_blank">http://www.kitware.com/products/archive/kitware_quarterly0708.pdf</a></div>
                        <div><br>
                        </div>
                        <div>Hth,</div>
                        <div>Julien.<br>
                          <br>
                          <div class="gmail_quote">On Thu, Sep 29, 2011
                            at 11:54 AM, Juan Carlos Prieto <span
                              dir="ltr">&lt;<a moz-do-not-send="true"
                                href="mailto:prieto@creatis.insa-lyon.fr"
                                target="_blank">prieto@creatis.insa-lyon.fr</a>&gt;</span>
                            wrote:<br>
                            <blockquote class="gmail_quote"
                              style="margin: 0pt 0pt 0pt 0.8ex;
                              border-left: 1px solid rgb(204, 204, 204);
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                              <div bgcolor="#ffffff" text="#000000">
                                Dear VTK Users, <br>
                                <br>
                                I was wondering if anyone can point me
                                out to the documentation of the VTK
                                rendering pipeline, I want to analyze
                                how the ray casting is done as I came
                                across a little problem where I need
                                find the point of intersection in the
                                surface. <br>
                                <br>
                                Thank you very much. <br>
                                <font color="#888888"> <br>
                                  <div>-- <br>
                                    Juan Carlos Prieto <font
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                    <br>
                    <div>-- <br>
                      Juan Carlos Prieto <font face="arial"
                        color="grey" size="2"> <br>
                        Phd Student <br>
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                          href="http://www.creatis.insa-lyon.fr"
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      <br>
      <div class="moz-signature">-- <br>
        Juan Carlos Prieto <font face="arial" color="grey" size="2"> <br>
          Phd Student <br>
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            href="http://www.creatis.insa-lyon.fr">CREATIS</a>
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    <br>
    <div class="moz-signature">-- <br>
      Juan Carlos Prieto
      <font face="arial" color="grey" size="2">
        <br>
        Phd Student
        <br>
        <a href="http://www.creatis.insa-lyon.fr">CREATIS</a>
        Tel:+33472438918
        <br>
        7 Av Jean Capelle
        <br>
        69621 Villeurbanne Cedex
        <br>
        France <br>
        <a href="http://www.creatis.insa-lyon.fr/%7Eprieto">Personal
          page</a>
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