Hi. I'm designing an application in which you can load many meshes and move them around to conform a scene. It would be something like a scene editor. I've some VTK related questions:<div><br></div><div>1) I've a list with all the objects I have loaded. How do you recommend me to store each object, a pointer to each vtkPolyData or a pointer to each Mapper?</div>
<div><br></div><div>Some more data: I've to hide some objects (like the ParaView eye function) and I've to remove/add objects as the user demands it.</div><div><br></div><div>I would really appreciate any tip/advise you could give me.</div>
<div><br></div><div>Thanks in advance,</div><div><br></div><div>Federico</div>