This is what I&#39;ve feared :)<br><br>Thanks.<br><br>Eddy<br><br>Date: Thu, 17 Nov 2011 14:40:03 -0800<br>
From: Alex Malyushytskyy &lt;<a href="mailto:alexmalvtk@gmail.com">alexmalvtk@gmail.com</a>&gt;<br>
Subject: Re: [vtkusers] About vtkDelaunay2D<br>
To: <a href="mailto:vtkusers@vtk.org">vtkusers@vtk.org</a><br>
Message-ID:<br>
        &lt;CAHR9pJ1kmsawWsPsWz8+<div id=":iq">Ny4RX9dAYkx47pxaMPZz9ZkS_T=-<a href="mailto:cA@mail.gmail.com">cA@mail.gmail.com</a>&gt;<br>
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<br>
If you need a constrained triangulation yes:<br>
<a href="http://www.vtk.org/doc/nightly/html/classvtkDelaunay2D.html#details" target="_blank">http://www.vtk.org/doc/nightly/html/classvtkDelaunay2D.html#details</a><br>
<br>
But AFAIK VTK  does not provide anything which would generate points<br>
according to Delaunay criteria,<br>
so not every edge might be Delaunay edge.<br>
<br>
Alex<br>
<br>
<br>
On Thu, Nov 17, 2011 at 8:50 AM, edd cmaugo &lt;<a href="mailto:edcpwk@gmail.com">edcpwk@gmail.com</a>&gt; wrote:<br>
&gt; Hi<br>
&gt;<br>
&gt; Is there a way to have a conforming Delaunay triangulation with VTK ?<br>
&gt;<br>
&gt;<br>
&gt; Thanks,<br>
&gt;<br>
&gt; --<br>
&gt; Eddy<br>
&gt;<br>
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