Hi Julien,<br><br>Thanks for your reply. I'm using the 5.8.0 version. Is it fixed in that version? <br><br>Best,<br>Martijn<br><br><div class="gmail_quote">On Tue, Feb 14, 2012 at 3:32 AM, Julien Finet <span dir="ltr"><<a href="mailto:julien.finet@kitware.com">julien.finet@kitware.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Martijn, <div><br><div>What VTK version are you using? A vtkGPURayCastMapper bug has been fixed "recently" for ATI graphic cards .</div>
<div><br></div><div><font color="#888888">julien.<br><br></font><div class="gmail_quote"><div><div></div><div class="h5">On Mon, Feb 13, 2012 at 7:25 PM, Martijn Steenwijk <span dir="ltr"><<a href="mailto:martijnsteenwijk@gmail.com" target="_blank">martijnsteenwijk@gmail.com</a>></span> wrote:<br>
</div></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div><div></div><div class="h5"><div link="blue" vlink="purple" lang="EN-US"><div><p class="MsoNormal">Dear all,<u></u><u></u></p>
<p class="MsoNormal">
<u></u> <u></u></p><p class="MsoNormal">I’m using the vtkGPURayCastMapper for volume rendering. However, when I change lighting and shading options (such as SetDifffuse, SetAmbient, SetSpecular, SetSpecularPower, etc) , the renderer renders the scene in gray colors – while CPU Raycasters do this not.<u></u><u></u></p>
<p class="MsoNormal"><u></u> <u></u></p><p class="MsoNormal">Does somebody has a suggestion to fix this problem? I’m using Win7 64-bit equipped with an ATI radeon HD4870X2. <u></u><u></u></p><p class="MsoNormal"><u></u> <u></u></p>
<p class="MsoNormal">Best,<u></u><u></u></p><p class="MsoNormal">Martijn <u></u><u></u></p><p class="MsoNormal"><u></u> <u></u></p></div></div><br></div></div><div class="im">_______________________________________________<br>
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