How are you representing the points? Can you provide a self-contained, compilable example that illustrates the problem?<br><br><div class="gmail_quote">On Mon, Aug 6, 2012 at 7:08 AM, ikatz <span dir="ltr"><<a href="mailto:ikatzbilb@hotmail.com" target="_blank">ikatzbilb@hotmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi,<br>
<br>
I am quite newbie in VTK and have started working in a project where I have<br>
a window based on VTK where different elements are loaded and displayed. The<br>
display renders circles, spheres and (most importantly) clouds of points.<br>
What I have been asked to do is to resolve some big problems regarding the<br>
update speed and some errors regarding the amount of objects.<br>
<br>
When you load a 10 million points point cloud (and before displaying it in<br>
the window) it works fine but when you try to render all those elements in<br>
the vtkRenderWindow (in the Display mentioned before) it fails or (depending<br>
on the computer) takes a lot of time.<br>
<br>
I wanted to know if this is normal when working with so many objects or if<br>
there is a way of doing it faster. I have read that the vtkRenderWindow<br>
could work with many layers (in our program it works with 2), using more<br>
layers could make it work better?<br>
<br>
As you may see I am a little bit lost so any help or tip would be so<br>
appreciated :)<br>
<br>
Thanks in advance!<br>
<br>
<br>
<br>
--<br>
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</blockquote></div><br><br clear="all"><br>-- <br>Unpaid intern in BillsBasement at noware dot com<br><br>