<div><div class="gmail_extra" style="font-family:arial,sans-serif;font-size:13px"><div><font face="trebuchet ms, sans-serif">Dear all,</font></div><div><font face="trebuchet ms, sans-serif">I've been testing some examples about importing vrml files in vtk. I added an new example program to the VTK Wiki [1], </font><span style="font-family:'trebuchet ms',sans-serif">where I show how to get an individual object from a a scene and its associated transform. The problem is that when importing the actor into vtk, it loses it's rotation. The traslation is correctly applied.</span></div>
<div><span style="font-family:'trebuchet ms',sans-serif"><br></span></div><div><span style="font-family:'trebuchet ms',sans-serif">The attached .wrl </span><span style="font-family:'trebuchet ms',sans-serif">file </span><span style="font-family:'trebuchet ms',sans-serif">was generated with 3d max10 and contains a teapot rotated 30° along x axis.</span></div>
<div><span style="font-family:'trebuchet ms',sans-serif"><br></span></div>[1] <font face="trebuchet ms, sans-serif"> </font><span style="font-family:'trebuchet ms',sans-serif"><a href="http://www.cmake.org/Wiki/VTK/Examples/Cxx/IO/individualVRML" target="_blank">http://www.cmake.org/Wiki/VTK/Examples/Cxx/IO/individualVRML</a> </span></div>
<div class="gmail_extra" style="font-family:arial,sans-serif;font-size:13px"><font face="trebuchet ms, sans-serif"><br></font><br><div class="gmail_quote">Thanks in advance.<br></div><div class="gmail_quote">Best regards,</div>
<div class="gmail_quote"> Matías</div></div></div><font face="trebuchet ms,sans-serif"><div><br></div></font>