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<div class="moz-cite-prefix">On 15/07/13 16:07, alykhantejani wrote:<br>
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<div class="moz-cite-prefix">On 15/07/13 16:06, David Doria-2-3
[via VTK] wrote:<br>
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<blockquote style="border-left:2px solid #CCCCCC;padding:0 1em"
cite="mid:CABDpjTmzTq=DMtE7AbiJxmmB+2ntiQ+cMsfJUWhTK4zytghPbw@mail.gmail.com"
type="cite"> On Mon, Jul 15, 2013 at 10:14 AM, alykhantejani <br>
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wrote: <br>
> I have a mesh model (.ply file) and I have rendered it with
VTK and changed <br>
> the camera viewpoint. <br>
> <br>
> From the new camera viewpoint how can I render an RGB and a
depth image? I <br>
> think this might be raytracing, but not sure <br>
<br>
<br>
Is this what you're looking for? <br>
<br>
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<br>
David <br>
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Hi,<br>
<br>
Thanks. yes this look like what I'm looking for, however the code
shown gives me a black image, how can I render the depth image as
shown<br>
<br>
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<br>
This code in the example only gives me values between 0 and -255,
meaning the z buffer is from [0,1] how can i convert this to actual
depth?<br>
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