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<div>Also, if the points are ordered (e.g. as in scan lines) it is MUCH more efficient to build the mesh yourself (construct a vtkPolyData instance) using the natural ordering of the data.</div>
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<span style="font-weight:bold">From: </span>Alexandre Boucher <<a href="mailto:afboucher@gmail.com">afboucher@gmail.com</a>><br>
<span style="font-weight:bold">Date: </span>Wednesday, August 28, 2013 2:23 AM<br>
<span style="font-weight:bold">To: </span>R R <<a href="mailto:rrane@rocketmail.com">rrane@rocketmail.com</a>><br>
<span style="font-weight:bold">Cc: </span>"<a href="mailto:vtkusers@vtk.org">vtkusers@vtk.org</a>" <<a href="mailto:vtkusers@vtk.org">vtkusers@vtk.org</a>><br>
<span style="font-weight:bold">Subject: </span>Re: [vtkusers] mesh generation for point cloud data<br>
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<div dir="ltr">Hello,
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<div>Look at vtkDelaunay2D and vtkDelaunay3D. I believe this is what you are looking for.</div>
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<div>Regards</div>
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<div class="gmail_quote">On Tue, Aug 27, 2013 at 10:42 PM, R R <span dir="ltr"><<a href="mailto:rrane@rocketmail.com" target="_blank">rrane@rocketmail.com</a>></span> wrote:<br>
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<div>Hello every one,</div>
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<div style="font-style:normal;font-size:16px;background-color:transparent;font-family:times new roman,new york,times,serif">
I have a point cloud data, representing a 3D face. I'm wondering if there is any way that I could generate a surface mesh out of this point cloud. I mean I have a bunch of points in 3D space and want to have a surface mesh for them by triangulation. Could you
please let me know if it is possible to do something like that in VTK?</div>
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Thanks a lot,</div>
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Rane<br>
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