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<p class="MsoNormal">Hi all,<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"> Okay, I’m stuck. I have around 20,000 items in my scene. I need some sort of indicator for the user to select 10,000 of them. So, I have my list of 10,000 selected items. Any ideas on a way to show that the objects are
selected? VTKActors are pretty heavy weight, so the idea was going with a glyph. However, the objects are various meshes/surfaces. So, if I create a glyph, it may be inside of the surface and the user won’t be able to know if the item is selected.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"> My only thought is some sort of mesh outline that is a glyph, rather than an actor. Note: I can’t just turn all of the selected items to wireframes because there is an option to show the surface as a wireframe. I thought
of making the surface semi-transparent, but the user’s also want to control the transparency of the item that is selected.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Doug<o:p></o:p></p>
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