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</o:shapelayout></xml><![endif]--></head><body lang=EN-US link=blue vlink=purple><div class=WordSection1><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Thank you.<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'><o:p>&nbsp;</o:p></span></p><p class=MsoNormal><b><span style='font-size:11.0pt;font-family:"Calibri","serif"'>From:</span></b><span style='font-size:11.0pt;font-family:"Calibri","serif"'> vtkusers-bounces@vtk.org [mailto:vtkusers-bounces@vtk.org] <b>On Behalf Of </b>Aashish Chaudhary<br><b>Sent:</b> Thursday, November 14, 2013 4:23 AM<br><b>To:</b> Frank Gao<br><b>Cc:</b> VTK Users<br><b>Subject:</b> Re: [vtkusers] PolyData rendering problem<o:p></o:p></span></p><p class=MsoNormal><o:p>&nbsp;</o:p></p><div><p class=MsoNormal><o:p>&nbsp;</o:p></p><div><div><p class=MsoNormal>On Thu, Nov 14, 2013 at 1:01 AM, Frank Gao &lt;<a href="mailto:Frank.Gao@guidemia.com" target="_blank">Frank.Gao@guidemia.com</a>&gt; wrote:<o:p></o:p></p><blockquote style='border:none;border-left:solid #CCCCCC 1.0pt;padding:0in 0in 0in 6.0pt;margin-left:4.8pt;margin-right:0in'><div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Hi Aashish, David,</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>I found out some old posting, and got a clue that the code can be RenderWindow()-&gt;SetPolygonSmoothing() and RenderWindow()-&gt;SetMultiSamples(). Did some test and found out they can not be used together. Only SetMultiSamples() will solve the problem. I tried SetMultiSamples(8) and SetMultiSamples(2). Both worked fine. I have no idea which one we should use, and what&#8217;s the impact.</span><o:p></o:p></p></div></div></blockquote><div><p class=MsoNormal><o:p>&nbsp;</o:p></p></div><div><p class=MsoNormal>Don't use polygon smoothing that's the old way (<a href="http://www.gamedev.net/topic/107637-glenablegl_polygon_smooth/">http://www.gamedev.net/topic/107637-glenablegl_polygon_smooth/</a>)&nbsp;<o:p></o:p></p></div><div><p class=MsoNormal><o:p>&nbsp;</o:p></p></div><blockquote style='border:none;border-left:solid #CCCCCC 1.0pt;padding:0in 0in 0in 6.0pt;margin-left:4.8pt;margin-right:0in'><div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Can you please confirm this is the right thing to do? And what number should we use in SetMultiSamples?</span><o:p></o:p></p></div></div></blockquote><div><p class=MsoNormal><o:p>&nbsp;</o:p></p></div><div><p class=MsoNormal>I believe VTK does this (<a href="http://www.opengl.org/wiki/Multisampling">http://www.opengl.org/wiki/Multisampling</a>) the more samples you have the poorer the performance you will get.&nbsp;&nbsp;However, if your data is not that big, then I would suggest set it to 8 if not then 4 should be good enough.&nbsp;<o:p></o:p></p></div><div><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span>&nbsp;<o:p></o:p></p></div><blockquote style='border:none;border-left:solid #CCCCCC 1.0pt;padding:0in 0in 0in 6.0pt;margin-left:4.8pt;margin-right:0in'><div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Best regards,</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Frank</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><div><div style='border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0in 0in 0in'><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><b><span style='font-size:11.0pt;font-family:"Calibri","serif"'>From:</span></b><span style='font-size:11.0pt;font-family:"Calibri","serif"'> <a href="mailto:vtkusers-bounces@vtk.org" target="_blank">vtkusers-bounces@vtk.org</a> [mailto:<a href="mailto:vtkusers-bounces@vtk.org" target="_blank">vtkusers-bounces@vtk.org</a>] <b>On Behalf Of </b>Frank Gao<br><b>Sent:</b> Wednesday, November 13, 2013 9:06 PM<br><b>To:</b> 'Aashish Chaudhary'</span><o:p></o:p></p><div><div><p class=MsoNormal><br><b>Cc:</b> 'VTK Users'<br><b>Subject:</b> Re: [vtkusers] PolyData rendering problem<o:p></o:p></p></div></div></div></div><div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Hi Aashish, David,</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Yes it is confirmed that the Antialiasing option is the reason. With either preference setting, when this one is off, we will see the problem. Setting antialiasing by 2x or 4x does not make noticeable difference. So my guess is that setting the Antialiasing will fix the problem, but we are not sure where and how is the best fix. Could you please shed some lights on this? </span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Please see the following for a sample model. </span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'><a href="https://www.dropbox.com/s/f4dnywwcohlrvko/polydata_rendering_case.stl" target="_blank">https://www.dropbox.com/s/f4dnywwcohlrvko/polydata_rendering_case.stl</a></span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Best regards,</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Frank</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><b><span style='font-size:11.0pt;font-family:"Calibri","serif"'>From:</span></b><span style='font-size:11.0pt;font-family:"Calibri","serif"'> <a href="mailto:vtkusers-bounces@vtk.org" target="_blank">vtkusers-bounces@vtk.org</a> [<a href="mailto:vtkusers-bounces@vtk.org" target="_blank">mailto:vtkusers-bounces@vtk.org</a>] <b>On Behalf Of </b>Aashish Chaudhary<br><b>Sent:</b> Wednesday, November 13, 2013 6:01 AM<br><b>To:</b> Frank Gao<br><b>Cc:</b> VTK Users<br><b>Subject:</b> Re: [vtkusers] PolyData rendering problem</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Can you try this experiment:&nbsp;<o:p></o:p></p><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Keep the setting to performance but just turn on the Antialiasing if it is possible to change that setting individually? There you will find options as well. Try different options and let us know if you see the difference?&nbsp;<o:p></o:p></p></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>It could be either: z buffer precison issue or antialiasing issue if there is nothing special about your dataset.&nbsp;<o:p></o:p></p></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>Also, can you send us this dataset?<o:p></o:p></p></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>- Aashish<o:p></o:p></p></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p></div></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;margin-bottom:12.0pt'>&nbsp;<o:p></o:p></p><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>On Tue, Nov 12, 2013 at 11:57 PM, Frank Gao &lt;<a href="mailto:Frank.Gao@guidemia.com" target="_blank">Frank.Gao@guidemia.com</a>&gt; wrote:<o:p></o:p></p><blockquote style='border:none;border-left:solid #CCCCCC 1.0pt;padding:0in 0in 0in 6.0pt;margin-left:4.8pt;margin-top:5.0pt;margin-right:0in;margin-bottom:5.0pt'><div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Hi David,</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>I did a comparison between the nVidia card settings, and found out the differences with &#8220;Performance&#8221; and &#8220;Quality&#8221; preference. Please see the document below. </span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'><a href="https://www.dropbox.com/s/vwdgj44zz6y3w6w/nVIdiaCard_Setting_difference.docx" target="_blank">https://www.dropbox.com/s/vwdgj44zz6y3w6w/nVIdiaCard_Setting_difference.docx</a></span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>I am assuming there are some OpenGL calls to implement the difference, but don&#8217;t really know what to do. Hope this can provide some clues.</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Best regards,</span><o:p></o:p></p><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Frank</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><b><span style='font-size:11.0pt;font-family:"Calibri","serif"'>From:</span></b><span style='font-size:11.0pt;font-family:"Calibri","serif"'> <a href="mailto:vtkusers-bounces@vtk.org" target="_blank">vtkusers-bounces@vtk.org</a> [mailto:<a href="mailto:vtkusers-bounces@vtk.org" target="_blank">vtkusers-bounces@vtk.org</a>] <b>On Behalf Of </b>David E DeMarle<br><b>Sent:</b> Tuesday, November 12, 2013 4:43 PM<br><b>To:</b> <a href="mailto:Frank.Gao@guidemia.com" target="_blank">Frank.Gao@guidemia.com</a><br><b>Cc:</b> VTK Developers; VTK Users<br><b>Subject:</b> Re: [vtkusers] PolyData rendering problem</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p></div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>What is the world space size of the triangles? Are they small enough to push the limits of GL float precision?<o:p></o:p></p></div><div><div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><br clear=all><o:p></o:p></p><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>David E DeMarle<br>Kitware, Inc.<br>R&amp;D Engineer<br>21 Corporate Drive<br>Clifton Park, NY 12065-8662<br>Phone: <a href="tel:518-881-4909" target="_blank">518-881-4909</a><o:p></o:p></p></div><p class=MsoNormal style='mso-margin-top-alt:auto;margin-bottom:12.0pt'>&nbsp;<o:p></o:p></p><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>On Tue, Nov 12, 2013 at 6:10 PM, Frank Gao &lt;<a href="mailto:Frank.Gao@guidemia.com" target="_blank">Frank.Gao@guidemia.com</a>&gt; wrote:<o:p></o:p></p><blockquote style='border:none;border-left:solid #CCCCCC 1.0pt;padding:0in 0in 0in 6.0pt;margin-left:4.8pt;margin-top:5.0pt;margin-right:0in;margin-bottom:5.0pt'><div><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Hi All,</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>We are having some problems with the surface rendering in VTK. If the users don&#8217;t set their graphics card preference to &#8220;Quality&#8221;, the surface rendering will show a lot of &#8220;ghost&#8221; lines between the triangles, but they are not the polydata edges. Completely display artifact. When the triangles are small, this is much more obvious. I places a picture in the following link. The left one has problem. The right one is when preference is set to &#8220;quality&#8221;.</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'><a href="https://www.dropbox.com/s/1kvpzia57uggist/vtk_polydata_rendering_case.PNG" target="_blank">https://www.dropbox.com/s/1kvpzia57uggist/vtk_polydata_rendering_case.PNG</a></span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Because of this we have to tell the users to change their graphics card setting. Is this something we can do in the code? Thanks a lot in advance.</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>&nbsp;</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Regards,</span><o:p></o:p></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span style='font-size:11.0pt;font-family:"Calibri","serif";color:#1F497D'>Frank Gao</span><o:p></o:p></p></div></div><p class=MsoNormal style='mso-margin-top-alt:auto;margin-bottom:12.0pt'><br>_______________________________________________<br>Powered by <a href="http://www.kitware.com" target="_blank">www.kitware.com</a><br><br>Visit other Kitware open-source projects at <a href="http://www.kitware.com/opensource/opensource.html" target="_blank">http://www.kitware.com/opensource/opensource.html</a><br><br>Please keep messages on-topic and check the VTK FAQ at: <a href="http://www.vtk.org/Wiki/VTK_FAQ" target="_blank">http://www.vtk.org/Wiki/VTK_FAQ</a><br><br>Follow this link to subscribe/unsubscribe:<br><a href="http://www.vtk.org/mailman/listinfo/vtkusers" target="_blank">http://www.vtk.org/mailman/listinfo/vtkusers</a><o:p></o:p></p></blockquote></div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p></div></div></div></div></div><p class=MsoNormal style='mso-margin-top-alt:auto;margin-bottom:12.0pt'><br>_______________________________________________<br>Powered by <a href="http://www.kitware.com" target="_blank">www.kitware.com</a><br><br>Visit other Kitware open-source projects at <a href="http://www.kitware.com/opensource/opensource.html" target="_blank">http://www.kitware.com/opensource/opensource.html</a><br><br>Please keep messages on-topic and check the VTK FAQ at: <a href="http://www.vtk.org/Wiki/VTK_FAQ" target="_blank">http://www.vtk.org/Wiki/VTK_FAQ</a><br><br>Follow this link to subscribe/unsubscribe:<br><a href="http://www.vtk.org/mailman/listinfo/vtkusers" target="_blank">http://www.vtk.org/mailman/listinfo/vtkusers</a><o:p></o:p></p></blockquote></div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><br><br clear=all><o:p></o:p></p><div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<o:p></o:p></p></div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>-- <br>| Aashish Chaudhary <br>| R&amp;D Engineer&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; <br>| Kitware Inc.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>| <a href="http://www.kitware.com" target="_blank">www.kitware.com</a>&nbsp; &nbsp; <o:p></o:p></p></div></div></div></div></div></blockquote></div><p class=MsoNormal><br><br clear=all><o:p></o:p></p><div><p class=MsoNormal><o:p>&nbsp;</o:p></p></div><p class=MsoNormal>-- <br>| Aashish Chaudhary <br>| R&amp;D Engineer&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; <br>| Kitware Inc.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <br>| <a href="http://www.kitware.com">www.kitware.com</a>&nbsp; &nbsp; <o:p></o:p></p></div></div></div></body></html>