<div dir="ltr"><div>Hello all,</div><div><br></div><div>I hope to convert a volume(vtkUnstructuredPoints) into a mesh with vtkMarchingCubes, while each voxel in the volume has a proper texture coordinate(UV), I hope texture coordinates can be accepted by vtkMarchingCubes, and the resulting mesh would have proper texture coordinates on each of the vertices via interpolation</div>
<div><br></div><div>Is it possible to do so? If yes, how could I do that, via ComputeScalarsOn() or ComputeGradientsOn() or ComputeNormalsOn()?</div><div><br></div><div>Please enlighten me.</div><div><br></div><div>Thanks a lot.</div>
<div><br></div><div>Best wishes,</div><div><br></div></div>