MantisBT - ParaView
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0010672ParaViewBugpublic2010-05-04 13:192010-07-08 10:40
Pat Marion 
Utkarsh Ayachit 
normalminorhave not tried
closedfixed 
 
3.8.13.8.1 
0010672: Slow client side rendering due to communication with server
Client side rendering can be slow because of communication with the remote server from these calls in vtkViewProxy:

  pm->SendPrepareProgress(this->ConnectionID);
  pm->SendCleanupPendingProgress(this->ConnectionID);

 
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related to 0010530closed Ken Moreland ParaView does not scale well to huge numbers of cores 
Issue History
2010-05-04 13:19Pat MarionNew Issue
2010-05-04 15:31Ken MorelandNote Added: 0020547
2010-06-09 16:50Utkarsh AyachitTarget Version3.10 => 3.8.2
2010-06-11 11:12Utkarsh AyachitRelationship addedrelated to 0010530
2010-06-11 12:14Utkarsh AyachitNote Added: 0020994
2010-06-11 12:15Utkarsh AyachitNote Added: 0020995
2010-06-11 12:15Utkarsh AyachitStatusbacklog => @80@
2010-06-11 12:15Utkarsh AyachitResolutionopen => fixed
2010-06-11 12:15Utkarsh AyachitAssigned To => Utkarsh Ayachit
2010-06-15 09:44Utkarsh AyachitTarget Version3.8.2 => 3.8.1
2010-06-16 18:11Alan ScottNote Added: 0021053
2010-06-16 18:11Alan ScottStatus@80@ => closed
2010-07-07 09:55Utkarsh AyachitFixed in Version => Development
2010-07-07 17:35Utkarsh AyachitNote Added: 0021305
2010-07-08 10:40Utkarsh AyachitNote Deleted: 0021305
2010-07-08 10:40Utkarsh AyachitNote Added: 0021325
2010-07-08 10:40Utkarsh AyachitFixed in VersionDevelopment => 3.8.1

Notes
(0020547)
Ken Moreland   
2010-05-04 15:31   
I've seen pvserver lock up consistently on a job of about 5.5K processes, and I'm pretty sure this is the culprit. That is to say I think the problem is more than just slow rendering. It can deadlock the system.
(0020994)
Utkarsh Ayachit   
2010-06-11 12:14   
commit 4553a47f3b721097bbe2e0601e2f7f82abed097c
Author: Utkarsh Ayachit <utkarsh.ayachit@kitware.com>
Date: Fri Jun 11 12:13:37 2010 -0400

    Fixed BUG 0010672. Avoiding repeated progress start/end events.
    
    Avoiding repeated progress start/end events when interacting. Now these events
    are only fired when interaction begins and ends rather that every rendering
    during the interaction.
(0020995)
Utkarsh Ayachit   
2010-06-11 12:15   
Needs to move to release branch.
(0021053)
Alan Scott   
2010-06-16 18:11   
Trusting fixed.
(0021325)
Utkarsh Ayachit   
2010-07-08 10:40   
moved to release