MantisBT - VTK | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0010744 | VTK | (No Category) | public | 2010-05-21 09:33 | 2016-08-12 09:55 |
| Reporter | Jeff Baumes | ||||
| Assigned To | Jeff Baumes | ||||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | moved | ||
| Platform | OS | OS Version | |||
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| Target Version | Fixed in Version | ||||
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| Summary | 0010744: vtkSplineGraphEdges BSPLINE option does not produce proper splines | ||||
| Description | > Still not sure what the issue is but thought this was interesting… > > //vtkRenderedTreeAreaRepresentation* rep = > vtkRenderedTreeAreaRepresentation::SafeDownCast(this-TreeRingView->GetRepresentation()); > //rep->SetGraphSplineType(vtkSplineGraphEdges::BSPLINE, 0); > > When I take out these lines, it start to ^almost^ look correct. Any idea why > that would be I added the BSPLINE option for efficiency. It calculates the spline right in vtkSplineGraphEdges, instead of using a helper vtkSpline class. It works much faster, but clearly still has bugs if things look better when you turn it off. | ||||
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| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2010-05-21 09:33 | Jeff Baumes | New Issue | |||
| 2010-05-21 09:33 | Jeff Baumes | Status | backlog => tabled | ||
| 2010-05-21 09:33 | Jeff Baumes | Assigned To | => Jeff Baumes | ||
| 2011-06-16 13:11 | Zack Galbreath | Category | => (No Category) | ||
| 2016-08-12 09:55 | Kitware Robot | Note Added: 0037174 | |||
| 2016-08-12 09:55 | Kitware Robot | Status | expired => closed | ||
| 2016-08-12 09:55 | Kitware Robot | Resolution | open => moved | ||
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