MantisBT - VTK | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003300 | VTK | (No Category) | public | 2006-05-30 07:21 | 2016-08-12 09:54 |
| Reporter | ricem | ||||
| Assigned To | Will Schroeder | ||||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | moved | ||
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| Target Version | Fixed in Version | ||||
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| Summary | 0003300: Zbuffer disabled when rendering actor with opacity != 1 | ||||
| Description | The vtkOpenGLActor::Render method disables writing to the zbuffer when the opacity is not 1.0 and it is not picking. This is fine most of the time, except when the render operation has been executed for the specific purpose of getting the zbuffer. For example, we render translucent geometry to the OpenGL backbuffer to get the zbuffer for generating a 2-D mask. It would be very helpful if a flag was added to vtkOpenGLActor to override this behavior. | ||||
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| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2011-06-16 13:11 | Zack Galbreath | Category | => (No Category) | ||
| 2016-08-12 09:54 | Kitware Robot | Note Added: 0036872 | |||
| 2016-08-12 09:54 | Kitware Robot | Status | expired => closed | ||
| 2016-08-12 09:54 | Kitware Robot | Resolution | open => moved | ||
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