MantisBT - VTK | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0005443 | VTK | (No Category) | public | 2007-08-02 05:24 | 2016-08-12 09:54 |
| Reporter | Andras Lasso | ||||
| Assigned To | Will Schroeder | ||||
| Priority | low | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | moved | ||
| Platform | OS | OS Version | |||
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| Target Version | Fixed in Version | ||||
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| Summary | 0005443: vtkFixedPointVolumeRayCastMapper initialization performance improvement | ||||
| Description | I've implemented multi-threaded gradient computation in vtkFixedPointVolumeRayCastMapper. It can make the volume rendering initialization step 30-40% faster on a dual-core system (and probably even faster on a system with more CPUs), if shading is used. Just a few changes were needed, as the vtkFixedPointVolumeRayCastMapperComputeGradients method was already prepared for multi-threaded computation. I attach the updated files (based on VTK-5.0.3 release). Would it be possible to integrate this performance improvement into the next VTK release? | ||||
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| Tags | No tags attached. | ||||
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| Attached Files | https://www.vtk.org/Bug/file/6088/vtkFixedPointVolumeRayCastMapper.cxx https://www.vtk.org/Bug/file/6089/vtkFixedPointVolumeRayCastMapper.h | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2011-06-16 13:11 | Zack Galbreath | Category | => (No Category) | ||
| 2016-08-12 09:54 | Kitware Robot | Note Added: 0036922 | |||
| 2016-08-12 09:54 | Kitware Robot | Status | expired => closed | ||
| 2016-08-12 09:54 | Kitware Robot | Resolution | open => moved | ||
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