MantisBT - ParaView
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0009331ParaViewBugpublic2009-07-28 21:252011-01-13 17:00
Alan Scott 
Utkarsh Ayachit 
normalminoralways
closedfixed 
 
3.6.23.6.2 
0009331: Selection of points acts like frustrum select.
* ParaView 3.6.1, XP, local server. (I have also seen this on a Mac)
* Open can.exo.
* Y+
* Click on "Select Points On". Rubber band select a pretty large area of the middle of the can.
* Rotate the can, and you will find that many of the points on the back of the can are also selected. (Select Cells On seems to work correctly).

This should be fixed for 3.6.2.
/cvsroot/ParaView3/ParaView3/VTK/Rendering/vtkOpenGLPainterDeviceAdapter.cxx,v <-- VTK/Rendering/vtkOpenGLPainterDeviceAdapter.cxx
new revision: 1.27.6.1; previous revision: 1.27
No tags attached.
Issue History
2009-07-28 21:25Alan ScottNew Issue
2009-07-31 10:26Utkarsh AyachitNote Added: 0017032
2009-07-31 10:26Utkarsh AyachitStatusbacklog => @20@
2009-08-04 16:09Utkarsh AyachitStatus@20@ => @30@
2009-08-04 16:22Utkarsh AyachitNote Added: 0017060
2009-08-04 16:22Utkarsh AyachitStatus@30@ => @80@
2009-08-04 16:22Utkarsh AyachitFixed in Version => Development
2009-08-04 16:22Utkarsh AyachitResolutionopen => fixed
2009-08-04 16:22Utkarsh AyachitAssigned To => Utkarsh Ayachit
2009-08-19 20:36Alan ScottNote Added: 0017166
2009-08-19 20:36Alan ScottStatus@80@ => closed
2009-08-20 09:19Utkarsh AyachitFixed in VersionDevelopment => 3.6.2
2009-08-20 09:19Utkarsh AyachitSteps to Reproduce Updated
2011-01-13 17:00Source_changeset_attached => VTK master a2bd8391
2011-01-13 17:00Source_changeset_attached => VTK master 020ef709

Notes
(0017032)
Utkarsh Ayachit   
2009-07-31 10:26   
Are you sure these are indeed points on the back or they just appear to be due to coincident topology resolution. Try this, apply "Extract Selection" after you have created a selection and then look at the points. I mostly see that those points are indeed on the selected surface they just peek through when looking from the other side.
(0017060)
Utkarsh Ayachit   
2009-08-04 16:22   
Sometimes the points from the other side were getting
selected. This was due to the fact that the depth needs to be tweaked to ensure
that points fall over surfaces. Tweaking the depth range to to work for general
cases.

/cvsroot/ParaView3/ParaView3/VTK/Rendering/vtkOpenGLPainterDeviceAdapter.cxx,v <-- VTK/Rendering/vtkOpenGLPainterDeviceAdapter.cxx
new revision: 1.28; previous revision: 1.27



Alan, let me if this works and then I'll move the patcht to 3.6
(0017166)
Alan Scott   
2009-08-19 20:36   
Tested local server.