VTK/Examples/Cxx/Graphs/BreadthFirstDistance
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Contents
BreadthFirstDistance.cxx
#include <vtkSmartPointer.h>
#include <vtkBoostBreadthFirstSearch.h>
#include <vtkDataSetAttributes.h>
#include <vtkDoubleArray.h>
#include <vtkIntArray.h>
#include <vtkMutableUndirectedGraph.h>
#include <vtkTree.h>
int main(int, char *[])
{
vtkSmartPointer<vtkMutableUndirectedGraph> g =
vtkSmartPointer<vtkMutableUndirectedGraph>::New();
// Create 3 vertices
vtkIdType v1 = g->AddVertex();
vtkIdType v2 = g->AddVertex();
vtkIdType v3 = g->AddVertex();
vtkIdType v4 = g->AddVertex();
// Create a graph
g->AddEdge(v1, v2);
g->AddEdge(v1, v3);
g->AddEdge(v2, v4);
vtkSmartPointer<vtkBoostBreadthFirstSearch> BFS =
vtkSmartPointer<vtkBoostBreadthFirstSearch>::New();
BFS->SetOriginVertex(v1);
BFS->SetInput(g);
BFS->Update();
vtkIntArray* level = vtkIntArray::SafeDownCast(
BFS->GetOutput()->GetVertexData()->GetArray("BFS"));
for(vtkIdType i = 0; i < level->GetNumberOfTuples(); i++)
{
std::cout << "id " << i << " : " << level->GetValue(i) << std::endl;
}
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(BreadthFirstDistance)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(BreadthFirstDistance MACOSX_BUNDLE BreadthFirstDistance.cxx)
if(VTK_LIBRARIES)
target_link_libraries(BreadthFirstDistance ${VTK_LIBRARIES})
else()
target_link_libraries(BreadthFirstDistance vtkHybrid vtkWidgets)
endif()
Download and Build BreadthFirstDistance
Click here to download BreadthFirstDistance. and its CMakeLists.txt file.
Once the tarball BreadthFirstDistance.tar has been downloaded and extracted,
cd BreadthFirstDistance/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./BreadthFirstDistance
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.