VTK/Examples/Cxx/Interaction/ImageClip

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VTK Examples Baseline Interaction TestImageClip.png

This example loads an image into the left half of the window. When you move the border widget (the green square in the bottom left corner) over the image, the region that is selected is displayed in the right half of the window.

ImageClip.cxx

#include <vtkVersion.h>
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkBorderRepresentation.h>
#include <vtkBorderWidget.h>
#include <vtkCommand.h>
#include <vtkImageActor.h>
#include <vtkImageClip.h>
#include <vtkImageData.h>
#include <vtkImageMapper3D.h>
#include <vtkInteractorStyleImage.h>
#include <vtkJPEGReader.h>
#include <vtkMath.h>
#include <vtkProperty2D.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkXMLPolyDataReader.h>
 
#include <vtkInformation.h>
#include <vtkStreamingDemandDrivenPipeline.h>

#include <string>

class vtkBorderCallback2 : public vtkCommand
{
public:
  vtkBorderCallback2(){}
  
  static vtkBorderCallback2 *New()
    {
    return new vtkBorderCallback2;
    }
 
  virtual void Execute(vtkObject *caller, unsigned long, void*)
    {
      
    vtkBorderWidget *borderWidget = 
      reinterpret_cast<vtkBorderWidget*>(caller);
 
    // Get the world coordinates of the two corners of the box
    vtkCoordinate* lowerLeftCoordinate =
      static_cast<vtkBorderRepresentation*>
      (borderWidget->GetRepresentation())->GetPositionCoordinate();
    double* lowerLeft =
      lowerLeftCoordinate->GetComputedWorldValue(this->LeftRenderer);
    std::cout << "Lower left coordinate: "
              << lowerLeft[0] << ", "
              << lowerLeft[1] << ", "
              << lowerLeft[2] << std::endl;
    
    vtkCoordinate* upperRightCoordinate =
      static_cast<vtkBorderRepresentation*>
      (borderWidget->GetRepresentation())->GetPosition2Coordinate();
    double* upperRight =
      upperRightCoordinate ->GetComputedWorldValue(this->LeftRenderer);
    std::cout << "Upper right coordinate: "
              << upperRight[0] << ", " 
              << upperRight[1] << ", "
              << upperRight[2] << std::endl;
    
    double* bounds = this->ImageActor->GetBounds();
    double xmin = bounds[0];
    double xmax = bounds[1];
    double ymin = bounds[2];
    double ymax = bounds[3];
 
    if( (lowerLeft[0] > xmin) &&
        (upperRight[0] < xmax) &&
        (lowerLeft[1] > ymin) &&
        (upperRight[1] < ymax) )
      {
      this->ClipFilter->SetOutputWholeExtent(
        vtkMath::Round(lowerLeft[0]), 
        vtkMath::Round(upperRight[0]), 
        vtkMath::Round(lowerLeft[1]), 
        vtkMath::Round(upperRight[1]), 0, 1);
      }
    else
      {
      std::cout << "box is NOT inside image" << std::endl;
      }      
    }
 
  void SetLeftRenderer(vtkSmartPointer<vtkRenderer> renderer)
    {this->LeftRenderer = renderer;}
  void SetImageActor(vtkSmartPointer<vtkImageActor> actor)
    {this->ImageActor   = actor;}
  void SetClipFilter(vtkSmartPointer<vtkImageClip> clip)
    {this->ClipFilter   = clip;}
 
private:
  vtkSmartPointer<vtkRenderer>   LeftRenderer;
  vtkSmartPointer<vtkImageActor> ImageActor;
  vtkSmartPointer<vtkImageClip>  ClipFilter;
};
 
int main(int argc, char* argv[])
{
  // Parse input arguments
  if ( argc != 2 )
    {
    std::cerr << "Usage: " << argv[0]
              << " Filename(.jpg)" << std::endl;
    return EXIT_FAILURE;
    }
 
  std::string inputFilename = argv[1];
 
  // Read the image
  vtkSmartPointer<vtkJPEGReader> jPEGReader = 
    vtkSmartPointer<vtkJPEGReader>::New();
 
  if( !jPEGReader->CanReadFile( inputFilename.c_str() ) )
    {
    std::cout << "Error: cannot read " << inputFilename << std::endl;
    return EXIT_FAILURE;
    }
 
  jPEGReader->SetFileName ( inputFilename.c_str() );
  jPEGReader->Update();
 
  int extent[6];
  jPEGReader->GetOutput()->GetExtent(extent);
  //xmin, xmax, ymin, ymax
  //std::cout << "extent: " << extent[0] << " " << extent[1] << " " <<
  //extent[2] << " " <<  extent[3] << " " <<  extent[4] << " " <<
  //extent[5] << std::endl;
 
  vtkSmartPointer<vtkImageActor> imageActor = 
    vtkSmartPointer<vtkImageActor>::New();
  imageActor->GetMapper()->SetInputConnection(jPEGReader->GetOutputPort());
 
  vtkSmartPointer<vtkRenderWindow> renderWindow = 
    vtkSmartPointer<vtkRenderWindow>::New();
 
  vtkSmartPointer<vtkRenderWindowInteractor> interactor = 
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
 
  vtkSmartPointer<vtkInteractorStyleImage> style = 
    vtkSmartPointer<vtkInteractorStyleImage>::New();
  interactor->SetInteractorStyle( style );  
 
  vtkSmartPointer<vtkBorderWidget> borderWidget = 
    vtkSmartPointer<vtkBorderWidget>::New();
  borderWidget->SetInteractor(interactor);
  static_cast<vtkBorderRepresentation*>
    (borderWidget->GetRepresentation())->GetBorderProperty()->SetColor(0,1,0);
  borderWidget->SelectableOff();
 
  interactor->SetRenderWindow(renderWindow);
 
 
  // Define viewport ranges in normalized coordinates
  // (xmin, ymin, xmax, ymax)
  double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
  double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
 
  // Setup both renderers
  vtkSmartPointer<vtkRenderer> leftRenderer = 
    vtkSmartPointer<vtkRenderer>::New();
  leftRenderer->SetBackground(1,0,0);
  renderWindow->AddRenderer(leftRenderer);
  leftRenderer->SetViewport(leftViewport);
 
  vtkSmartPointer<vtkRenderer> rightRenderer = 
    vtkSmartPointer<vtkRenderer>::New();
  renderWindow->AddRenderer(rightRenderer);
  rightRenderer->SetViewport(rightViewport);
 
  leftRenderer->AddActor(imageActor);
 
  leftRenderer->ResetCamera();
  rightRenderer->ResetCamera();
 
  vtkSmartPointer<vtkImageClip> imageClip = 
    vtkSmartPointer<vtkImageClip>::New();
  imageClip->SetInputConnection(jPEGReader->GetOutputPort());
#if VTK_MAJOR_VERSION <= 5
  imageClip->SetOutputWholeExtent(jPEGReader->GetOutput()->GetWholeExtent());
#else
  jPEGReader->UpdateInformation();
  imageClip->SetOutputWholeExtent(
    jPEGReader->GetOutputInformation(0)->Get(
      vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()));
#endif
  imageClip->ClipDataOn();
 
  vtkSmartPointer<vtkImageActor> clipActor = 
    vtkSmartPointer<vtkImageActor>::New();
  clipActor->GetMapper()->SetInputConnection(
    imageClip->GetOutputPort());
 
  rightRenderer->AddActor(clipActor);
 
  vtkSmartPointer<vtkBorderCallback2> borderCallback = 
    vtkSmartPointer<vtkBorderCallback2>::New();
  borderCallback->SetLeftRenderer(leftRenderer);
  borderCallback->SetImageActor(imageActor);
  borderCallback->SetClipFilter(imageClip);
 
  borderWidget->AddObserver(vtkCommand::InteractionEvent,borderCallback);
 
  renderWindow->Render();
  borderWidget->On();
  interactor->Start();
 
  return EXIT_SUCCESS;
}

Please try the new VTKExamples website.

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)

PROJECT(ImageClip)

find_package(VTK REQUIRED)
include(${VTK_USE_FILE})

add_executable(ImageClip MACOSX_BUNDLE ImageClip.cxx)

if(VTK_LIBRARIES)
  target_link_libraries(ImageClip ${VTK_LIBRARIES})
else()
  target_link_libraries(ImageClip vtkHybrid vtkWidgets)
endif()

Download and Build ImageClip

Click here to download ImageClip. and its CMakeLists.txt file.

Once the tarball ImageClip.tar has been downloaded and extracted,

cd ImageClip/build 
  • If VTK is installed:
cmake ..
  • If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./ImageClip

WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.