VTK/Examples/Cxx/Qt/RenderWindowUISingleInheritance
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Description
Using a QVTKWidget with the Qt Single Inheritance model
RenderWindowUISingleInheritanceDriver.cxx
#include <QApplication>
#include "RenderWindowUISingleInheritance.h"
int main( int argc, char** argv )
{
// QT Stuff
QApplication app( argc, argv );
RenderWindowUISingleInheritance renderWindowUISingleInheritance;
renderWindowUISingleInheritance.show();
return app.exec();
}
RenderWindowUISingleInheritance.h
#ifndef RenderWindowUISingleInheritance_H
#define RenderWindowUISingleInheritance_H
#include <vtkSmartPointer.h>
#include <QMainWindow>
// Forward Qt class declarations
class Ui_RenderWindowUISingleInheritance;
class RenderWindowUISingleInheritance : public QMainWindow
{
Q_OBJECT
public:
// Constructor/Destructor
RenderWindowUISingleInheritance();
~RenderWindowUISingleInheritance() {};
public slots:
virtual void slotExit();
private:
// Designer form
Ui_RenderWindowUISingleInheritance *ui;
};
#endif
RenderWindowUISingleInheritance.cxx
#include "RenderWindowUISingleInheritance.h"
// This is included here because it is forward declared in
// RenderWindowUISingleInheritance.h
#include "ui_RenderWindowUISingleInheritance.h"
#include <vtkPolyDataMapper.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkSphereSource.h>
#include <vtkSmartPointer.h>
// Constructor
RenderWindowUISingleInheritance::RenderWindowUISingleInheritance()
{
this->ui = new Ui_RenderWindowUISingleInheritance;
this->ui->setupUi(this);
// Sphere
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->Update();
vtkSmartPointer<vtkPolyDataMapper> sphereMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
sphereMapper->SetInputConnection(sphereSource->GetOutputPort());
vtkSmartPointer<vtkActor> sphereActor =
vtkSmartPointer<vtkActor>::New();
sphereActor->SetMapper(sphereMapper);
// VTK Renderer
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(sphereActor);
// VTK/Qt wedded
this->ui->qvtkWidget->GetRenderWindow()->AddRenderer(renderer);
// Set up action signals and slots
connect(this->ui->actionExit, SIGNAL(triggered()), this, SLOT(slotExit()));
}
void RenderWindowUISingleInheritance::slotExit()
{
qApp->exit();
}
RenderWindowUISingleInheritance.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>RenderWindowUISingleInheritance</class>
<widget class="QMainWindow" name="RenderWindowUISingleInheritance">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>541</width>
<height>583</height>
</rect>
</property>
<property name="windowTitle">
<string>RenderWindowUISingleInheritance</string>
</property>
<widget class="QWidget" name="centralwidget">
<widget class="QVTKWidget" name="qvtkWidget">
<property name="geometry">
<rect>
<x>10</x>
<y>20</y>
<width>511</width>
<height>541</height>
</rect>
</property>
</widget>
</widget>
<action name="actionOpenFile">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>Open File...</string>
</property>
</action>
<action name="actionExit">
<property name="text">
<string>Exit</string>
</property>
</action>
<action name="actionPrint">
<property name="text">
<string>Print</string>
</property>
</action>
<action name="actionHelp">
<property name="text">
<string>Help</string>
</property>
</action>
<action name="actionSave">
<property name="text">
<string>Save</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>
<class>QVTKWidget</class>
<extends>QWidget</extends>
<header>QVTKWidget.h</header>
</customwidget>
</customwidgets>
<resources>
</resources>
<connections/>
</ui>
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
if(POLICY CMP0020)
cmake_policy(SET CMP0020 NEW)
endif()
PROJECT(RenderWindowUISingleInheritance)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
if(${VTK_VERSION} VERSION_GREATER "6" AND VTK_QT_VERSION VERSION_GREATER "4")
# Instruct CMake to run moc automatically when needed.
set(CMAKE_AUTOMOC ON)
find_package(Qt5Widgets REQUIRED QUIET)
else()
find_package(Qt4 REQUIRED)
include(${QT_USE_FILE})
endif()
include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR})
file(GLOB UI_FILES *.ui)
file(GLOB QT_WRAP *.h)
file(GLOB CXX_FILES *.cxx)
if(${VTK_VERSION} VERSION_GREATER "6" AND VTK_QT_VERSION VERSION_GREATER "4")
qt5_wrap_ui(UISrcs ${UI_FILES} )
# CMAKE_AUTOMOC in ON so the MOC headers will be automatically wrapped.
add_executable(RenderWindowUISingleInheritance MACOSX_BUNDLE
${CXX_FILES} ${UISrcs} ${QT_WRAP})
qt5_use_modules(RenderWindowUISingleInheritance Core Gui)
target_link_libraries(RenderWindowUISingleInheritance ${VTK_LIBRARIES})
else()
QT4_WRAP_UI(UISrcs ${UI_FILES})
QT4_WRAP_CPP(MOCSrcs ${QT_WRAP})
add_executable(RenderWindowUISingleInheritance MACOSX_BUNDLE ${CXX_FILES} ${UISrcs} ${MOCSrcs})
if(VTK_LIBRARIES)
if(${VTK_VERSION} VERSION_LESS "6")
target_link_libraries(RenderWindowUISingleInheritance ${VTK_LIBRARIES} QVTK)
else()
target_link_libraries(RenderWindowUISingleInheritance ${VTK_LIBRARIES})
endif()
else()
target_link_libraries(RenderWindowUISingleInheritance vtkHybrid QVTK vtkViews ${QT_LIBRARIES})
endif()
endif()
Download and Build RenderWindowUISingleInheritance
Click here to download RenderWindowUISingleInheritance. and its CMakeLists.txt file.
Once the tarball RenderWindowUISingleInheritance.tar has been downloaded and extracted,
cd RenderWindowUISingleInheritance/build
This example requires Qt and VTK.
- If VTK and Qt are installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
- If Qt is not found on your system, you will need to tell CMake where to find qmake:
cmake -DQT_QMAKE_EXECUTABLE:FILEPATH=/usr/something/qmake ..
Build the project:
make
and run it:
./RenderWindowUISingleInheritance
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time. You may also need to add a Qt related path.