VTK/Examples/Cxx/Visualization/RandomProbe
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RandomProbe.cxx
#include <vtkVersion.h>
#include <vtkSmartPointer.h>
#include <vtkSampleFunction.h>
#include <vtkSphereSource.h>
#include <vtkCone.h>
#include <vtkGlyph3D.h>
#include <vtkProbeFilter.h>
#include <vtkPointSource.h>
#include <vtkThreshold.h>
#include <vtkThresholdPoints.h>
#include <vtkImageData.h>
#include <vtkPointData.h>
#include <vtkDataSetMapper.h>
#include <vtkProperty.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkUnsignedCharArray.h>
int main(int argc, char *argv[])
{
int resolution = 50;
if (argc > 1)
{
resolution = atoi(argv[1]);
}
// Create a sampled cone
vtkSmartPointer<vtkCone> implicitCone =
vtkSmartPointer<vtkCone>::New();
implicitCone->SetAngle(30.0);
double radius = 1.0;
vtkSmartPointer<vtkSampleFunction> sampledCone =
vtkSmartPointer<vtkSampleFunction>::New();
sampledCone->SetSampleDimensions(resolution, resolution, resolution);
double xMin = -radius * 2.0;
double xMax = radius * 2.0;
sampledCone->SetModelBounds(xMin, xMax,
xMin, xMax,
xMin, xMax);
sampledCone->SetImplicitFunction(implicitCone);
vtkSmartPointer<vtkThreshold> thresholdCone =
vtkSmartPointer<vtkThreshold>:: New();
thresholdCone->SetInputConnection(sampledCone->GetOutputPort());
thresholdCone->ThresholdByLower(0);
vtkSmartPointer<vtkPointSource> randomPoints =
vtkSmartPointer<vtkPointSource>::New();
randomPoints->SetCenter (0.0, 0.0, 0.0);
randomPoints->SetNumberOfPoints(10000);
randomPoints->SetDistributionToUniform();
randomPoints->SetRadius(xMax);
// Probe the cone dataset with random points
vtkSmartPointer<vtkProbeFilter> randomProbe =
vtkSmartPointer<vtkProbeFilter>::New();
randomProbe->SetInputConnection(0, randomPoints->GetOutputPort());
randomProbe->SetInputConnection(1, thresholdCone->GetOutputPort());
randomProbe->Update();
randomProbe->GetOutput()->GetPointData()->SetActiveScalars("vtkValidPointMask");
vtkSmartPointer<vtkThresholdPoints> selectPoints =
vtkSmartPointer<vtkThresholdPoints>::New();
selectPoints->SetInputConnection(randomProbe->GetOutputPort());
selectPoints->ThresholdByUpper(1.0);
vtkSmartPointer<vtkSphereSource> sphere =
vtkSmartPointer<vtkSphereSource>::New();
sphere->SetRadius(.05);
vtkSmartPointer<vtkGlyph3D> glyph =
vtkSmartPointer<vtkGlyph3D>::New();
#if VTK_MAJOR_VERSION <= 5
glyph->SetSource(sphere->GetOutput());
glyph->SetInput(selectPoints->GetOutput());
#else
glyph->SetSourceConnection(sphere->GetOutputPort());
glyph->SetInputConnection(selectPoints->GetOutputPort());
#endif
// Create a mapper and actor
vtkSmartPointer<vtkDataSetMapper> mapper =
vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(glyph->GetOutputPort());
mapper->ScalarVisibilityOff();
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
// Visualize
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->SetBackground(.1, .5, .8);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(RandomProbe)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(RandomProbe MACOSX_BUNDLE RandomProbe.cxx)
if(VTK_LIBRARIES)
target_link_libraries(RandomProbe ${VTK_LIBRARIES})
else()
target_link_libraries(RandomProbe vtkHybrid vtkWidgets)
endif()
Download and Build RandomProbe
Click here to download RandomProbe. and its CMakeLists.txt file.
Once the tarball RandomProbe.tar has been downloaded and extracted,
cd RandomProbe/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./RandomProbe
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.