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| = How to use MinGW to cross compile software for Windows =
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| MinGW is the GNU toolchain for Windows, it also exists as cross compiler under
| | This page has moved [https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/cross_compiling/Mingw here]. |
| Linux (and probably other UNIXes). You can use it to build Windows software on Linux.
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| == Install the mingw cross compiling toolchain ==
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| There are several ways to get the mingw cross compiler on your machine.
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| With Ubuntu/Debian you can simply install it using apt: "apt-get install mingw32". This will
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| install the toolchain as i586-mingw32msvc-gcc to /usr/bin/ .
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| You can of course also build this toolchain from sources yourself, but this is more work.
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| == Write a CMake toolchain file ==
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| For CMake to be able to crosscompile software, it requires you to write a toolchain file, which tells CMake
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| some information about the toolchain.
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| With the examples used above it will look like:
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| <pre>
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| # the name of the target operating system
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| SET(CMAKE_SYSTEM_NAME Windows)
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| # which compilers to use for C and C++
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| SET(CMAKE_C_COMPILER i586-mingw32msvc-gcc)
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| SET(CMAKE_CXX_COMPILER i586-mingw32msvc-g++)
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| # here is the target environment located
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| SET(CMAKE_FIND_ROOT_PATH /usr/i586-mingw32msvc /home/alex/mingw-install )
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| # adjust the default behaviour of the FIND_XXX() commands:
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| # search headers and libraries in the target environment, search
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| # programs in the host environment
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| set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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| set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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| set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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| </pre>
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| Save this file as Toolchain-mingw32.cmake to some location where you will put
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| all your toolchain files, e.g. $HOME.
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| As you can see CMAKE_FIND_ROOT_PATH is set to /usr/i586-mingw32msvc, which contains the headers and libraries
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| installed with the toolchain, and /home/alex/mingw-install/. This second directory is intended to hold
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| other libraries you will compile using mingw32, they should be installed under this install prefix. This way
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| the FIND_XXX() commands in CMake will find both the headers and libraries coming with the toolchain as well
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| as additional libraries you have built for this platform.
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| == Build the software for Windows ==
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| Let's say you have the classical hello world software with a CMake based buildsystem and want to build this for Windows
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| using mingw32.
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| main.c:
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| <pre>
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| #include <stdio.h>
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| int main()
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| {
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| printf("Hello world\n");
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| return 0;
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| }
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| </pre>
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| CMakeLists.txt:
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| <pre>
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| ADD_EXECUTABLE(hello main.c)
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| </pre>
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| Then run CMake on it to generate the buildfiles, the important point is that you tell it to use the toochain file you just wrote:
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| <pre>
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| ~/src/helloworld/ $ mkdir build
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| ~/src/helloworld/ $ cd build
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| ~/src/helloworld/build/ $ cmake -DCMAKE_TOOLCHAIN_FILE=~/Toolchain-mingw32.cmake -DCMAKE_INSTALL_PREFIX=/home/alex/mingw-install ..
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| -- Configuring done
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| -- Generating done
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| -- Build files have been written to: /home/alex/src/helloworld/build
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| ~/src/helloworld/build/ $ make
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| Scanning dependencies of target hello
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| [100%] Building C object CMakeFiles/hello.dir/main.o
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| Linking C executable hello.exe
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| [100%] Built target hello
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| </pre>
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| So that's all. It actually doesn't matter whether it's just a "hello world" or some complex piece of software,
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| the only difference is the usage of the toolchain file. If the software has all required configure checks, it should just
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| build also with this toolchain.
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