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| == Animating time series == | | == Animating time series == |
| Server Manager has a complicated animation engine based on keyframes and scenes. This section will introduce a few simple ways of animating your visualization.
| | {{ParaView/Template/DeprecatedUsersGuide}} |
| If you have a time-aware reader, you can animate it with AnimateReader().
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| <source lang="python">
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| reader = ExodusIIReader(“.../can.ex2”)
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| Show(reader)
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| Render()
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| c = GetActiveCamera()
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| c.Elevation(95)
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| # Animate over all time steps. Note that we are not passing the optional
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| # 3rd argument here. If you pass a filename as the 3rd argument,
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| # AnimateReader will create a movie.
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| AnimateReader(reader)
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| # Save the animation to an avi file
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| AnimateReader(reader, filename=".../movie.avi")
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| </source>
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| == Animating properties ==
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| To animate properties other than time, you can use regular keyframes.
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| <source lang="python">
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| Sphere()
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| Show()
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| Render()
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| # Create an animation scene
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| scene = servermanager.animation.AnimationScene()
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| # Add one view
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| scene.ViewModules = [GetActiveView()]
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| # Create a cue to animate the StartTheta property
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| cue = servermanager.animation.KeyFrameAnimationCue()
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| cue.AnimatedProxy = GetActiveSource()
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| cue.AnimatedPropertyName = "StartTheta"
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| # Add it to the scene's cues
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| scene.Cues = [cue]
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| # Create 2 keyframes for the StartTheta track
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| keyf0 = servermanager.animation.CompositeKeyFrame()
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| keyf0.Interpolation = 'Ramp'
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| # At time = 0, value = 0
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| keyf0.KeyTime = 0
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| keyf0.KeyValues= [0]
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| keyf1 = servermanager.animation.CompositeKeyFrame()
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| # At time = 1.0, value = 200
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| keyf1.KeyTime = 1.0
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| keyf1.KeyValues= [200]
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| # Add keyframes.
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| cue.KeyFrames = [keyf0, keyf1]
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| scene.Play()
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| # Some properties you can change
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| #
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| # Number of frames used in Sequence mode
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| # scene.NumberOfFrames = 100
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| #
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| # Or you can use real time mode
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| # scene.PlayMode = 'Real Time'
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| # scene.Duration = 20
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| </source>
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| Back to [[ParaView/PythonRecipes]].
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| {{ParaView/Template/Footer}} | | {{ParaView/Template/Footer}} |