ITK/Examples/SimpleOperations/SetPixels

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ITK Examples Baseline SimpleOperations TestSetPixels.png

This example demonstrates how to set the value of individual pixels in an image.

SetPixels.cxx

<source lang="cpp">

  1. include "itkImage.h"
  1. include <itkImageToVTKImageFilter.h>
  1. include "vtkVersion.h"
  2. include "vtkImageViewer.h"
  3. include "vtkImageMapper3D.h"
  4. include "vtkRenderWindowInteractor.h"
  5. include "vtkSmartPointer.h"
  6. include "vtkImageActor.h"
  7. include "vtkInteractorStyleImage.h"
  8. include "vtkRenderer.h"

int main(int, char *[]) {

 typedef itk::Image< unsigned char, 2 >  ImageType;
 ImageType::RegionType region;
 ImageType::IndexType start;
 start[0] = 0;
 start[1] = 0;
 ImageType::SizeType size;
 size[0] = 200;
 size[1] = 300;
 region.SetSize(size);
 region.SetIndex(start);
 ImageType::Pointer image = ImageType::New();
 image->SetRegions(region);
 image->Allocate();
 // Set pixels in a square to one value
 for(unsigned int r = 20; r < 80; r++)
 {
     for(unsigned int c = 30; c < 100; c++)
     {
         ImageType::IndexType pixelIndex;
         pixelIndex[0] = r;
         pixelIndex[1] = c;
         image->SetPixel(pixelIndex, 255);
     }
 }
 // Set pixels in a different square to a different value
 for(unsigned int r = 100; r < 130; r++)
 {
     for(unsigned int c = 115; c < 160; c++)
     {
         ImageType::IndexType pixelIndex;
         pixelIndex[0] = r;
         pixelIndex[1] = c;
         image->SetPixel(pixelIndex, 125);
     }
 }
 typedef itk::ImageToVTKImageFilter<ImageType> ConnectorType;
 ConnectorType::Pointer connector = ConnectorType::New();
 connector->SetInput(image);
 
 vtkSmartPointer<vtkImageActor> actor =
   vtkSmartPointer<vtkImageActor>::New();
  1. if VTK_MAJOR_VERSION <= 5
 actor->SetInput(connector->GetOutput());
  1. else
 connector->Update();  
 actor->GetMapper()->SetInputData(connector->GetOutput());
  1. endif
 // Visualize
 vtkSmartPointer<vtkRenderWindow> renderWindow =
   vtkSmartPointer<vtkRenderWindow>::New();
 vtkSmartPointer<vtkRenderWindowInteractor> interactor =
   vtkSmartPointer<vtkRenderWindowInteractor>::New();
 interactor->SetRenderWindow(renderWindow);
 vtkSmartPointer<vtkRenderer> renderer =
   vtkSmartPointer<vtkRenderer>::New();
 renderWindow->AddRenderer(renderer);
 renderer->AddActor(actor);
 renderer->ResetCamera();
 renderWindow->Render();
 vtkSmartPointer<vtkInteractorStyleImage> style =
   vtkSmartPointer<vtkInteractorStyleImage>::New();
 interactor->SetInteractorStyle(style);
 interactor->Start();
 return EXIT_SUCCESS;

} </source>

CMakeLists.txt

<syntaxhighlight lang="cmake"> cmake_minimum_required(VERSION 3.9.5)

project(SetPixels)

find_package(ITK REQUIRED) include(${ITK_USE_FILE}) if (ITKVtkGlue_LOADED)

 find_package(VTK REQUIRED)
 include(${VTK_USE_FILE})

else()

 find_package(ItkVtkGlue REQUIRED)
 include(${ItkVtkGlue_USE_FILE})
 set(Glue ItkVtkGlue)

endif()

add_executable(SetPixels MACOSX_BUNDLE SetPixels.cxx) target_link_libraries(SetPixels

 ${Glue}  ${VTK_LIBRARIES} ${ITK_LIBRARIES})

</syntaxhighlight>

Download and Build SetPixels

Click here to download SetPixels. and its CMakeLists.txt file. Once the tarball SetPixels.tar has been downloaded and extracted,

cd SetPixels/build 
  • If ITK is installed:
cmake ..
  • If ITK is not installed but compiled on your system, you will need to specify the path to your ITK build:
cmake -DITK_DIR:PATH=/home/me/itk_build ..

Build the project,

make

and run it:

./SetPixels

WINDOWS USERS PLEASE NOTE: Be sure to add the VTK and ITK bin directories to your path. This will resolve the VTK and ITK dll's at run time.

Building All of the Examples

Many of the examples in the ITK Wiki Examples Collection require VTK. You can build all of the the examples by following these instructions. If you are a new VTK user, you may want to try the Superbuild which will build a proper ITK and VTK.

ItkVtkGlue

ITK >= 4

For examples that use QuickView (which depends on VTK), you must have built ITK with Module_ITKVtkGlue=ON.

ITK < 4

Some of the ITK Examples require VTK to display the images. If you download the entire ITK Wiki Examples Collection, the ItkVtkGlue directory will be included and configured. If you wish to just build a few examples, then you will need to download ItkVtkGlue and build it. When you run cmake it will ask you to specify the location of the ItkVtkGlue binary directory.